Source Filmmaker

Source Filmmaker

101 oy
Lockwood
   
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Universe: Team Fortress
Map
Etiketler: SFM
Dosya Boyutu
Gönderilme
Güncellenme
275.238 KB
31 Oca 2016 @ 3:43
1 Şub 2016 @ 17:53
2 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Lockwood

Açıklama
Created for the TF2Maps Winter 2016 72hr TF2Jam.[tf2maps.net]
This map can be used for loadout posters or showcasing custom items for the TF2 workshop.

Also available for Garry's Mod: http://steamcommunity.com/sharedfiles/filedetails/?id=1207056857

Includes:
sfm_lockwood_blu.bsp
sfm_lockwood.bsp
15 Yorum
FewixOfficial 26 Tem 2023 @ 19:30 
flint lockwood
ILC 23 Oca 2022 @ 13:43 
ALLALTITUDE 24 Mar 2020 @ 0:22 
gonna be honest, i was kind of hoping that the BLU version had a bit, more. like there was actually a significant difference. RED was more agricultural looking, and BLU was more industrious
jare 26 May 2019 @ 13:02 
flint lockwood
hXX 28 Tem 2016 @ 23:25 
I know this is late, but it would be better if the blu version had metal instead of wood.
Ebobo_нах 2 Şub 2016 @ 21:37 
Close to my middle name.
Originope  [yaratıcı] 1 Şub 2016 @ 18:04 
As suggested by Eternal Realm, I've created a new BLU version of the map! It should be automatically downloaded the next time you fire up SFM. As suggested by The Siphon, the ceiling texture in the original RED version has been changed.
Originope  [yaratıcı] 1 Şub 2016 @ 17:55 
Yes, Source engine maps require at least one light entity to be present, otherwise it will be just like as if you've put "mat_fullbright 1" into the console.
Stev the Brobdingnagian Wedge 1 Şub 2016 @ 17:09 
I don't know hammer's foibles, does it demmand you have lights to bake lighting?

would adding an HDR skybox outside the room fix it?
Originope  [yaratıcı] 1 Şub 2016 @ 15:47 
If there were no lights, the map would look completely lit up