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Road to Underworld v1.0
   
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Difficulty: Normal
Mode: Sprint
Marcadores: level
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8/jan./2016 às 17:53
15/jan./2016 às 8:39
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Road to Underworld v1.0

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6 comentário(s)
Phaserlight 5/jun./2019 às 17:40 
Really nice
Look@it.go  [autor(a)] 18/jan./2016 às 7:54 
Ty everybody for the feedback. Some ideas I will use in future maps :d2brewmaster:
Celta 17/jan./2016 às 20:43 
excelente :DDDDD
Zectyr_Strae 15/jan./2016 às 13:44 
Falling into a black hole?
Sperzieb00n 13/jan./2016 às 18:33 
you could make identical versions of the track in the same map, one with scary things... one without... and use silent teleporting to switch between the "maps", to make it look like something scary appears out of nowhere an then dissapears again.

that way you could even make a map where slenderman appears to haunt you, but where in reality not slendie, but the player teleports between a normal and "slendie" version of the same map.
dragon808tr 11/jan./2016 às 18:26 
Looks nice! I wish those Halloween decorations got more attention like you did! And nice wall flips that aren't impossible!