Space Engineers

Space Engineers

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Locus Swarm Mine (Decommissioned)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.152 MB
Dec 18, 2015 @ 10:23pm
Jul 23, 2016 @ 1:51am
7 Change Notes ( view )

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Locus Swarm Mine (Decommissioned)

Description
[[H1]GetFreeDestination is officially removed from game, therefore this item is now only a relic of the past.[/h1]



When activated, it will pulse every second to detect any ships within 4.8km zone (Configurable). Once target is detected, it will split up to 4 torpedos and home in on the target.

WARNING!! There is no IFF (Identification Friend or Foe) built in. DO NOT trip on your own mine. Use GPS to mark it.

This mine can only home in on one target; The nearest target in zone. Multiple detection is not possible with current API.

This is a Vanilla PMW. No mods are required.
40 Comments
creatorcray May 25, 2018 @ 11:29pm 
Thanks Alysius. Pity that they keep breaking the good stuff.
Alysius  [author] Apr 21, 2018 @ 10:35pm 
If using modded sensors, then this could in theory work, but it will defeat the All Vanilla purpose.
lesbian al-gaib Apr 21, 2018 @ 2:16pm 
Modded sensors?
Alysius  [author] Apr 20, 2018 @ 7:12pm 
No chance. The GetFreeDestination method that is vital to this setup is being removed long back. There is now no way to make a large area detection.
lesbian al-gaib Apr 19, 2018 @ 12:12pm 
Any chance of a revive of a mine like this? It seems pretty useful.
๖ۣۜGuardian Dec 3, 2017 @ 10:06am 
Hey Alysius, would it be possible to combine you LIDAR homing and raycast Target Painter together to mimic this system? have the missle itself use the target painter to auto update its destination?
Alysius  [author] Sep 24, 2017 @ 8:48pm 
It is an exploit that is not used as it is intended, plus it is extremely un-optimized. The method basically got exploited such that some metadata is extractable from it.
Myrkur Sep 24, 2017 @ 6:42pm 
why the fuck did they remove GetFreeDestination so many good scripts require it
Alysius  [author] Nov 14, 2016 @ 3:34pm 
@CCU Not possible, API limitation.
Frix Nov 14, 2016 @ 10:16am 
Is it possible to have it know friend from foe??