Space Engineers

Space Engineers

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[discontinued] Glaive G - Multi-Role Fighter
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
2.305 MB
Nov 26, 2015 @ 5:34am
Dec 4, 2015 @ 5:53am
5 Change Notes ( view )

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[discontinued] Glaive G - Multi-Role Fighter

Description
Atmospheric multi-role fighter.

No mods.
Survival ready.
Guided missile available.


---How to launch missiles---

This vheicle is loaded with Semi Active Radar Homing (SARH) missile.
You can launch the missile in four steps.

1. Start systems (bar#2,slot#9).
2. Sight and Lock target up to three (bar#3,slot#1#2#3).
3. Select target (bar#2,slot#1#2#3).
4. Launch (bar#2,slot#4).
(Optional)
X. Unlock target (bar#3,slot#1#2#3).
X. Reset target (bar#3,slot#5#6#7).


---Update---

Release space version of "Glaive". (12/4)
http://steamcommunity.com/sharedfiles/filedetails/?id=568307976

Add armament "SD-1". (12/1)
http://steamcommunity.com/sharedfiles/filedetails/?id=568307557

Fix suddenly unlock target issue. (11/30)

Replace all missile-type which high explosive to kinetic. (11/28)


---Specifications---

Mass : 131,221kg (Fully loaded)
Acceleration (Forward) : 16.0 m/s^2
Acceleration (Up) : 6.7 m/s^2
Reactors : 2 Large
Batteries : 2
Gyroscope : 16
Cargo : 3 Medium


---Weapons---

6 Gatling Gun
1 Rocket Launcher Turret
4 Hardpoint for Weapons
-> Missile : AAM-7
http://steamcommunity.com/sharedfiles/filedetails/?id=568305843
-> Shield : SD-1
http://steamcommunity.com/sharedfiles/filedetails/?id=566392263
-> Rocket : RP-1
http://steamcommunity.com/sharedfiles/filedetails/?id=546788476
-> Missile : JDAM Attachment
http://steamcommunity.com/sharedfiles/filedetails/?id=564744460


---Controls---

<Menu bar 1 : Basic control>
1 : Front Camera
2 : Back Camera
3 : Toggle Thrusters
4 : Toggle Battery Recharge
5 : Toggle Battery Discharge
6 : Toggle Connector
7 : Lock / UnLock Connector
8 : Gattling Gun
9 : Toggle Missile Turret

<Menu bar 2 : Launch control>
1 : Select Target No.1
2 : Select Target No.2
3 : Select Target No.3
4 : Launch Missile
8 : Toggle Projector (for reload missiles)
9 : Start Systems

<Menu bar 3 : Target management>
1 : Lock Target No.1
2 : Lock Target No.2
3 : Lock Target No.3
5 : Reset Target No.1
6 : Reset Target No.2
7 : Reset Target No.3


---Spacial Thanks---

All scripts are made by Alysius.
http://steamcommunity.com/id/wellstat/myworkshopfiles/?appid=244850
Popular Discussions View All (1)
1
Nov 30, 2015 @ 4:10am
Some considerations for Glaive G.
Alysius
30 Comments
TamTam2204 Jun 15, 2018 @ 7:13am 
alysius pls re write your scrips becauce they dont work anymore :(
Alysius Aug 19, 2016 @ 3:47am 
@Obama I think this is the older platform using the old set of scripts. You can use the Glaive II A. Right now i believe after the Mod API changes, everything is broken for my older scripts
CodeApe Jul 29, 2016 @ 2:35pm 
I'm having some trouble with launching the missiles. I can get through the steps of starting the systems, locking a target, selecting it, and starting the launch (disconnecting the missile) but the missile will not engage the target (thrusters/gyroscopes, probably the entire script for the missile)
Nemo  [author] Dec 10, 2015 @ 6:02am 
Add description about how to launch missiles.
Nilzturm Dec 9, 2015 @ 4:25am 
how do you use the fire and forget missiles? currently the ones ive messed around with this one are lazer designated gps guided missiles.
FPC Dec 5, 2015 @ 6:44am 
Yea- deff a bomber or fighter bomber but very damaging.
lazurkri Dec 5, 2015 @ 3:35am 
Very much a stand-off attack fighter, as this thing really can't take much hits, but the fact that it can haul as many missiles as it can is impressive.
FreshAsIce Dec 4, 2015 @ 6:24am 
awesome thx alot
Nemo  [author] Dec 4, 2015 @ 6:19am 
OK, new "Glaive" is now ready for action !
http://steamcommunity.com/sharedfiles/filedetails/?id=568307976
Nemo  [author] Dec 4, 2015 @ 4:14am 
I already published space version of "Glaive". And I'm going to rebuild it soon because of update systems.

Glaive S
http://steamcommunity.com/sharedfiles/filedetails/?id=546787406