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I think turret level is governed by in-built generic enemy spawn rules.
I believe availability of mk3/5/7 turrets depends on two things:
1. Your level:
mk3 - min lv 16
mk5 - min lv 28
mk7 - min lv 40
List is from Creation Kit - 'LCharTurretTripodMounted' Leveled List. It's very consistent with my tests when I was changing my level and checking which turrets are available
2. 'Hard-coded' Encounter Zone Level.
Fom Creation Kit - Sanctuary is lv 1-5, therefore it's impossible to spawn mk3/5/7 unless you spawn in outside of actual build zone (have to try it myself later)
Warwick's is lv 20-99, it should be still possilbe to spawn Mk1 since turret leveled list is not 'strict' - it does not always spawn best one, it spawns random one from all available
So I think 40 could be the level required for MK 7.
Good tip OP nonetheless.
I was at Warwick's, level 27. I tried 'switching' turrets in build mode, and got only Mk 1 and Mk 3. Then I ran 'player.setlevel 40' command in console, and tried again - and now I got a mix of Mk 1-7 turrets.