安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Normal:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248129811
http://steamcommunity.com/sharedfiles/filedetails/?id=1248129025
Veteran:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248119348
http://steamcommunity.com/sharedfiles/filedetails/?id=1248120707
Hardcore:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248117276
http://steamcommunity.com/sharedfiles/filedetails/?id=1248121341
It is working properly on higher difficulties for me. With 0 food in inventory the food costs are cheap for all 3 difficulties.
I don't have the game installed anymore, but if I remember right the smalllest exponent you can set is 0.10 which means every additional food you purchase costs (base value)^modifier, I can only set the modifier value. I hope that explains it better than my previous snippy comment at someone ordering me to fix something I cannot :)