Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Normal:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248129811
http://steamcommunity.com/sharedfiles/filedetails/?id=1248129025
Veteran:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248119348
http://steamcommunity.com/sharedfiles/filedetails/?id=1248120707
Hardcore:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248117276
http://steamcommunity.com/sharedfiles/filedetails/?id=1248121341
It is working properly on higher difficulties for me. With 0 food in inventory the food costs are cheap for all 3 difficulties.
I don't have the game installed anymore, but if I remember right the smalllest exponent you can set is 0.10 which means every additional food you purchase costs (base value)^modifier, I can only set the modifier value. I hope that explains it better than my previous snippy comment at someone ordering me to fix something I cannot :)