Lords of Xulima

Lords of Xulima

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HATE FOOD
   
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Etiquetas: Ruleset
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414.786 KB
13 NOV 2015 a las 17:22
16 JUL 2016 a las 0:40
8 notas sobre cambios ( ver )

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HATE FOOD

Descripción
Do you hate food and having to worry about food? I do too!

I've removed the food requirements from exploration/movement, and removed the penalties for running low on food.

You still have to purchase food, but it's super cheap now and you can fill up to100 days worth of food reserves at the food merchant.

Resting still costs food, I was unable to find a way to change that. Just stock up for cheap in town so you can rest as needed/wanted.

update 10/29/2016: confirmed personally that acheivement counters go up with this mod active; several people were asking and I wasn't sure until now.

update 12/28/17: higher difficulty food cost is as low as I can set it, the game only lets me change the exponential modifier value not the base price of food, and that base price increases on higher difficulties. sorry!
60 comentarios
huffadopolis  [autor] 2 AGO 2018 a las 4:33 
I confirmed (page 2 of comments) that you DO get acheivements while using a mod
Nitrous 2 AGO 2018 a las 4:20 
Does mods disable achievements?
BlessedSilence 5 ENE 2018 a las 7:00 
Great mod! Very useful. Thanks for making this.
huffadopolis  [autor] 28 DIC 2017 a las 17:38 
I tested all 3 difficulties food costs with no mods and then with my HATE FOOD mod active. Made a new game, default party, went to town and rested until I had no food left, then checked food costs at vendor.

Normal:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248129811
http://steamcommunity.com/sharedfiles/filedetails/?id=1248129025

Veteran:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248119348
http://steamcommunity.com/sharedfiles/filedetails/?id=1248120707

Hardcore:
http://steamcommunity.com/sharedfiles/filedetails/?id=1248117276
http://steamcommunity.com/sharedfiles/filedetails/?id=1248121341

It is working properly on higher difficulties for me. With 0 food in inventory the food costs are cheap for all 3 difficulties.
huffadopolis  [autor] 28 DIC 2017 a las 16:32 
Sorry, but I've done all that I can to lower it as much as possible; I am able to adjust the the exponent modifier but not the base price that is set by the game. I've set it as low as it can go but the base value food cost (for one day of food) on higher difficulties is just higher and the mod tools don't have an option to adjust the base value.

I don't have the game installed anymore, but if I remember right the smalllest exponent you can set is 0.10 which means every additional food you purchase costs (base value)^modifier, I can only set the modifier value. I hope that explains it better than my previous snippy comment at someone ordering me to fix something I cannot :)
xodarap777 28 DIC 2017 a las 14:58 
Hey huff - this is SUPER appreciated work. Since you've already done the work, though - is there any chance you could make a version for the next difficulty (one up from normal - not ingame, forget what it's called :P )
huffadopolis  [autor] 13 DIC 2017 a las 16:30 
commenter did not read authors comment on that exact issue, commenter should have read authors comment on that exact issue; random CAPITAL word
Valen 13 DIC 2017 a las 14:41 
From what I am reading this mod only works well on NORMAL difficulty. Author needs to fix this.
Bill Shatty 29 MAY 2017 a las 22:28 
I never have enjoyed food requirements in games, or IRL for that matter,
huffadopolis  [autor] 27 NOV 2016 a las 8:51 
Ahh that could explain it; I'm only able to modify the price increase exponent, but not the base price for one day of food.