Age of Wonders III

Age of Wonders III

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Triumphant Heroes Compatibility with Hero Development Mod
   
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Sep 29, 2015 @ 8:55am
Sep 29, 2015 @ 1:31pm
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Triumphant Heroes Compatibility with Hero Development Mod

Description
Makes the Triumphant Heroes Mod of Tombles and Tibbles compatible with my Hero Development Mod. Both mods are required!

Triumphant Heroes: http://steamcommunity.com/sharedfiles/filedetails/?id=519469975

Hero Development Mod: http://steamcommunity.com/sharedfiles/filedetails/?id=524567032
12 Comments
elijafire Jan 10, 2023 @ 6:38am 
I personally love that you added racial uniqueness. It was a terrible trend of homogeneous characters with just different skins and a random skill thrown in. I wish they would bring back Tribalism like in I and II as well as make G v E mean more.

Currently a pure good character can kill a pile of pure good mobs and nothing happens. They should offer to join you or give you a severe Good penalty if you kill them.

It's the same with cities and other characters you meet. They totally ignore that you are pure good and pure evil mobs will join you and be your friend while other pure good npc will war you very quickly lol.

This whole "woke" crap has destroyed the gaming industry.
Eomolch  [author] Jul 15, 2021 @ 11:19am 
Hi ronehjr2262, sorry to hear this, but I can't really help you with such a problem I'm afraid. Maybe unsubscibe it and subscribe again?

btw a late remark concerning the comment of Tanksy: racial hero abilities were never intended to be a thing by the devs, so they could only be modded in via a hack. This involces modifying each individual hero that is supposed to get racial abilities.
ronehjr2262 Jul 6, 2021 @ 5:22pm 
I keep getting told by the game that I have to install this mod even though it is installed.
Tanksy Mar 27, 2018 @ 6:28pm 
I dunno 'bout you but this mod doesn't really serve a purpose if even heroes from other mods can get access to the professions and classes as they're based on race and class, not individually set on heroes..
Ecgbert Sep 19, 2016 @ 10:33pm 
Looking into it further, the professions seemed to show for some heroes and not others.

The pattern is for me hard to determine. The problem showed up with all three mods active.
Eomolch  [author] Sep 11, 2016 @ 7:35am 
Hi Ecgbert, I may be wrong here, but I was always assuming the hero professions mod would work with triumphant heroes as long as this compatibility mod is also active. :)

However if you already tried it out and it doesn't work, just tell me and I'll be looking into this ;-)
Ecgbert Sep 5, 2016 @ 12:40am 
I'd like to put in a request for a similar patch to make triumphant Heroes compatible with the Hero Professions Mod.

The hero development and professions mod are easily 2 of my favourite mods. Having this patch to cover triumphant heroes is icing on the cake.
Braunen May 11, 2016 @ 5:25am 
Dear author. I like your mod.
I think it's great.
Eomolch  [author] Mar 20, 2016 @ 2:03pm 
This is unfortunately true, but it is actually a problem of the base mod (that it features 2(?) undead heroes that actually aren't treated as undead by the game). I can take a look though and see if I can do something about this. But even if I can I doubt it will affect your already running game :/
MORROGANDER Mar 19, 2016 @ 9:24pm 
True Undead Heroes and Vampires doesn't work on the new necro hero Annatar the Unveiled of Triumphant Heroes mod, after I learn Lich 2, cast this spell, the new hero remain unable to be healed by healing undead.