Space Engineers

Space Engineers

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[SEI] Cockpit Immersion Pack
   
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
54.306 MB
Sep 15, 2015 @ 10:10am
Apr 2, 2018 @ 7:41am
18 Change Notes ( view )

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[SEI] Cockpit Immersion Pack

Description
SEI is proud to present the initial version of the Cockpit Immersion Pack (DX11)

Currently: A cockpit that opens and closes with three differently moving canopies.

Works great with this mod: http://steamcommunity.com/sharedfiles/filedetails/?id=538279319&searchtext=

Instructions: Built in two parts, the cockpit main body, and the moveable glass canopy. Both have the vanilla fighter cockpit icon and are easy to find in the "SEI" category in the "G" menu. Open the canopy from the terminal button, and/or bind it to a key in the cockpit to complete your immersive experience. Building it in two parts also adds to the immersion when the canopy is destroyed and your player is exposed to the elements (and bullets to the face). :D
Enjoy!

Update 02/04/2018 - Upon the kind request of Erathanos who was polite and didn't hasle me...
-Updated TransparentMaterial codes to correct the 'pink' textures.
-Updated cockpit block defninition to add latest sounds/damages and "voxel placements".

Update 22/04/2016
-Improved character animation position/POV position after KSH positioning improvements.
-Tweaked collision model of base to bring back in line with actual cockpit (previous oversight)

Update 12/04/2016
-Sacked the previous glass polishers and got some better ones, no more chips cracks and dirt.
-Sacked the previous upholsters? the new ones don't use so much padding, now you don't have to hover 1 metre above the seat.

Update 23/11/2015
-Added ability to build from the cockpit
-Fixed temporary first person bug

Update 01/11/2015
-Added a sliding Canopy
-Improved mount points to restore original cockpit mount points
-Added second control panel (right hand side)

Update:
-Added new canopy that opens from the back

Update 25/09/2015
-Added construction models for both blocks
-Corrected "gap" between cockpit glass and cockpit base.

Update 21/09/2015
-Rebalanced the amount of components needed ALERT: This will reduce the weight and durability.
-Stairs have been disabled in the code until I have time to work on them again as they weren't intended to be released in their current state.

Other SEI Products:
-SEI Weapon pack: http://steamcommunity.com/sharedfiles/filedetails/?id=441223817
Popular Discussions View All (5)
26
Sep 22, 2015 @ 12:58pm
[Suggestion] Modular Cockpits
Acarii
3
Nov 1, 2015 @ 3:17pm
[Suggestion] Mount points and right side button
Digi
3
Oct 11, 2015 @ 1:20am
[Request] Glass Hatch
Acarii
363 Comments
Erathanos Jan 23, 2021 @ 7:04pm 
@Icy Skye but... there is a mod to add LCD's to cockpits that works(ed) well with this mod.
Icy Skye Jan 12, 2021 @ 9:48am 
Aw, I was about to grab this, then I saw the comments- no actual LCDs, only glowing stickers? :c
the LCDs are a third of the point of a cockpit
Erathanos Jan 3, 2021 @ 7:19pm 
@Stellar forester
There is another mod that has LCD's on a stick, attached to a block, that you can place to do so. Last time I spoke with mods creator, the latest update will most likely be it's last.
Stellar forester Jan 2, 2021 @ 12:36pm 
can someone make it that the LCDS works with scripts?
Erathanos Dec 23, 2020 @ 1:13am 
@KrazyIvanUS the cockpit "glass" has a button on each side.. Could also "remote access" if needed. I use a sensor to detect only me, and only when I am in a small area above the cockpit, when I sit down the sensor no longer detects me. GLHF
KrazyIvanUS Dec 22, 2020 @ 9:01pm 
I find it very hard to get back into a cockpit if you got out without opening the canopy.
Erathanos Apr 13, 2020 @ 12:19pm 
no, it functions well.
Mi St Er BE3 Apr 13, 2020 @ 6:25am 
is this mod dead?
woostyboy Aug 21, 2019 @ 2:12am 
OK, thanks Erathanos. Does anyone have the skills to take this on and change the placement block and fix the glass as mentioned below please?
Erathanos Aug 15, 2019 @ 2:29pm 
woostyboy there is reflection but no glass ( on the inside ) .. I highly doubt the mod author is going to do anything to this mod as the last update was Apr 2, 2018, and the update before that was 22/04/2016. I would assume it is "as is" at this point. :steamhappy: