Space Engineers

Space Engineers

Not enough ratings
Cutting Principle
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
Updated
1.563 MB
Aug 31, 2015 @ 9:08am
Sep 3, 2015 @ 11:15am
9 Change Notes ( view )

Subscribe to download
Cutting Principle

In 1 collection by laci4321 (HUN)
My Creations
14 items
Description
Cutting Principle - Battlecruiser class ship
No mods needed!! The ship working perfectly without automated inventory shorting mod! (But you must reload turrets with ammo and load printed rockets with uranium manually.) But you must enable ingame script use!

OLD VERSION!: Here the mk2 version of this ship: http://steamcommunity.com/sharedfiles/filedetails/?id=723855022

>>>A leírás magyarul: http://sg.hu/forum/uzenet/1379206771/898 (A Spoiler részt nyisd meg.)<<<

Ready to survival mode: YES YES YES :)

The ship has got:
- fully functional oxygen management
- 2 refineries (one of them has maximal power efficiency, the other has maximal productivity)
- 2 remotable "Small Turrets" - with 15-15 small gatling guns - cut through your enemy's ship as a blade
- 1 remotable "Large Turret" - with 3 large(!) rocket launcher
- a lot of LCD screen to immidiately know all about your ship in the heat of battle
- a lot of Timer Blocks and Programmable blocks in Computer room, and all has a special function
- 6 large Missile Turret
- 8 large Gatling Turret
- 88 defensive interior turrets on ship external surface (protect from meteors and missiles) - really effective defense!
- POLLYWOG gravity drive system - WASD controllable!
- gravity dampener system
- only 2-3 small thruster to each direction (to dampening when speed is under than 0,05 m/s)
- only 2 large reactor - the driving system does't consume too much power
- regenerating weapon system
- long range strike capability: 1000m-5000m with 3D printable rockets

Important informations:
Basically, you can see all important operations in LCD screens. But I must write some information:

1. The Air Vent actions loosing after paste this ship. (SE bug) To keep the oxygen management system integrity, you must replace them:
- Air Vent Airlock 1 (out) - 1st place: EMPTY, 2nd place: "Timer Block Airlock OUT program 4 (air vent action)" - Trigger now
- Air Vent Airlock 2 (in) - 1st place: "Timer Block Airlock IN program 2 (air vent action)" - Trigger now, 2nd place: EMPTY
- Air Vent Hangar close Airlock doors - 1st place: EMPTY, 2nd place: "Timer Block Airolck - Hangar door closer activator from Hangar air vent" - Trigger now
- Air Vent Hangar Airlock controll - 1st place: "Timer Block Airlock OUT program 5 (O2)" - Trigger now, 2nd place: Timer Block OUT program 6 (no O2)" - Trigger now
I hope the bug will fixed soon.

2. Automated Inventory Sorting mod no always fills up Small Turrets and Large Turret. I do not know why. But you can fix this problem manually: search that timer blocks, which name containing "reload FIX" and OFF them. After start the reload program again. (trigger now the "reload 1 START" timer block.) The program will be stop before completing, and you can fills up the turrets containers manually. After ON the "reload fix" timer blocks and START the reload program again.

3. Small Turrets can firing continuosly up to 80 seconds. This time is enought to cut through any space wessel.

4. About Large Turret: has 2 reload program: level 1 and level 2. There is 2 medium cargo containers in the part 1 (only horisontal rotatable part), the level 2 reload program fills up these. Level 1 reload program purpose is load the missile200mm ammo to 3 rocket launchers from these 2 medium container.
Large Rocket launchers can fills up 2 times with one level 1 reload and can fire 228 rockets with one reload.

5. If you FIX the Large and Small Turrets (method in 2. pont), you can fire without nedd to reload.

6. LCD screen often show the "offline" word. This is a SE bug.


Blueprints, if you need:
Large Turret:
http://steamcommunity.com/sharedfiles/filedetails/?id=510096807
Small Turret left:
http://steamcommunity.com/sharedfiles/filedetails/?id=510117757
Small Turret right:
http://steamcommunity.com/sharedfiles/filedetails/?id=510117852
Standard Printable Rocket to right side:
http://steamcommunity.com/sharedfiles/filedetails/?id=503683566
Standard Printable Rocket to left side:
http://steamcommunity.com/sharedfiles/filedetails/?id=503683246
Rings left:
http://steamcommunity.com/sharedfiles/filedetails/?id=510276913
Rings right:
http://steamcommunity.com/sharedfiles/filedetails/?id=510277100

Thank you for their work!!!

- Gravity Drive WASD Project: POLLYWOG
http://steamcommunity.com/sharedfiles/filedetails/?id=413438369&searchtext=pollywog

- Configurable Automatic LCDs
http://steamcommunity.com/sharedfiles/filedetails/?id=403921671&searchtext=configurable

- Automated Inventory Sorting
http://steamcommunity.com/sharedfiles/filedetails/?id=321588701&searchtext=automatic+inventory

- MoveIT Script [V 2.0 with loads of new features]
http://steamcommunity.com/sharedfiles/filedetails/?id=461120531&searchtext=moveIT

- Alarm - Battle Ready with one click (UPDATED 2015-07-17)
http://steamcommunity.com/sharedfiles/filedetails/?id=412005083&searchtext=alarm

- Show Damaged On HUD (not activated)
http://steamcommunity.com/sharedfiles/filedetails/?id=443913381&searchtext=damage+on+hud



(All blueprints to create ship in a survival world: - but need a lot of post-production work, because SE not keep all timer blocks and seats commands.
Small Turret left part 1:
http://steamcommunity.com/sharedfiles/filedetails/?id=510101619
Small Turret left part 2:
http://steamcommunity.com/sharedfiles/filedetails/?id=510101802
Small Turret right part 1:
http://steamcommunity.com/sharedfiles/filedetails/?id=510101918
Small Turret right part 2:
http://steamcommunity.com/sharedfiles/filedetails/?id=510102051
Large Turret part 1:
http://steamcommunity.com/sharedfiles/filedetails/?id=510100863
Large Turret part 2:
http://steamcommunity.com/sharedfiles/filedetails/?id=510100979
Large Turret part 3:
http://steamcommunity.com/sharedfiles/filedetails/?id=510101117
Rings left part 1:
http://steamcommunity.com/sharedfiles/filedetails/?id=510099271
Rings left part 2:
http://steamcommunity.com/sharedfiles/filedetails/?id=510099570
Rings left part 3:
http://steamcommunity.com/sharedfiles/filedetails/?id=510099893
Rings left part 4:
http://steamcommunity.com/sharedfiles/filedetails/?id=510100205
Rings left part 5:
http://steamcommunity.com/sharedfiles/filedetails/?id=510100540
Rings right part 1:
http://steamcommunity.com/sharedfiles/filedetails/?id=510099439
Rings right part 2:
http://steamcommunity.com/sharedfiles/filedetails/?id=510099732
Rings right part 3:
http://steamcommunity.com/sharedfiles/filedetails/?id=510100038
Rings right part 4:
http://steamcommunity.com/sharedfiles/filedetails/?id=510100382
Rings right part 5:
http://steamcommunity.com/sharedfiles/filedetails/?id=510100659
Computer room:
http://steamcommunity.com/sharedfiles/filedetails/?id=510105502)
6 Comments
laci4321 (HUN)  [author] Sep 6, 2015 @ 3:21am 
Yes, I fixed the problem of rockets blowing up 3 days ago. This bug caused by the rocket sensor, which detect friendly and neutral objects (and start warheads countdown), but these options are OFF. I reduced the sensor's detect range. The gameplay video was made after I corrected this error.
Please paste the ship again :)

Last update at: 03/09/2015.
(I hope more error correction is not required.)
mecra Sep 5, 2015 @ 9:14pm 
A really neat ship but very laggy and the internal rocket welder system is very finicky as it blew up several times on me. A lot of thought was put into the ship though. Very nice.
laci4321 (HUN)  [author] Sep 5, 2015 @ 5:08am 
A magyar sg fórumon íram, itt a link:
http://sg.hu/forum/uzenet/1379206771/898

És köszönöm :)
Robokutya Sep 5, 2015 @ 2:33am 
Egy magyar leírás is jó lenne ha már magyarok vagyunk:) de jó meló lehetett összerakni:)
főleg ha egyedül kreáltad. Gratula
laci4321 (HUN)  [author] Sep 2, 2015 @ 6:22am 
Thank you! :)
123 Aug 31, 2015 @ 11:49am 
seem like alot of program block. good job.