Space Engineers

Space Engineers

321 ratings
S - Lift Cage - DX11
Type: Mod
Mod category: Block
File Size
6.290 MB
Aug 14, 2015 @ 1:26pm
Aug 19, 2015 @ 12:37pm
2 Change Notes ( view )

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S - Lift Cage - DX11

In 1 collection by Sektan
Planets / Asteroids and more from Sektan
128 items
S - Lift Cage - DX11

DX11 - DX9

Survival ready

Functional door with buttons inside

Complete Lift Cage in one block

- I have prepared 3x3 version -

My workshop

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Thanks for everything
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Zues Apr 15 @ 5:24am 
@whitepawrolls: just a question did you try fliping the (button/floor) I havent used this mod yet but i was just reading the comments when i saw yours. (simple thought I am sure you have tried it already)
whitepawrolls Feb 10 @ 2:52am 
Yes. If you try to use this on a down facing piston you have to place the blocks in reverse (button/floor first then cage) and the button bloclk leaves a gap between the piston head and thetop of the box.
REVAN Feb 9 @ 1:16pm 
Thanks! I really appreciate the response
Sektan  [author] Feb 9 @ 10:53am 
@whitepawrolls: without a gap between?
Sektan  [author] Feb 9 @ 10:52am 
@REVAN: delete only if you want deconstruct, only place main block then second from top
whitepawrolls Feb 5 @ 5:33am 
Is there any way to make this so it works on downwards facing pistons too without a gap between? I'd love to put this on my ship as a down elevator to the ground when I land. Thank you.
REVAN Jan 29 @ 7:23am 
Or is it just broke?
REVAN Jan 29 @ 7:17am 
Maybe post a video or more detailed instructions
REVAN Jan 29 @ 7:16am 
This is a really cool idea, but I'm not sure how to get it working. I specifically don't understand the third step. I don't understand what it means by delete inside block again on the upper side first block??? What inside block? the floor and buttons? But I want those, why would I delete them? Or did u mean the entire lift cage? Because that totally makes sense ...not.
Vas Aug 27, 2016 @ 5:39pm 
I can't figure out how to get this to work.. I don't know how to build it right I guess. I tried in creative and it just doesn't end up working.