Space Engineers

Space Engineers

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Jump Drive Inhibitor
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
190.418 KB
Jul 9, 2015 @ 12:08pm
Jun 2, 2017 @ 7:25am
13 Change Notes ( view )

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Jump Drive Inhibitor

Description
Made for vanilla Jump Drive!!


What is does

Prevents Ships from jumping out of its area of effect by powering down all Jump Drive Blocks.

Can only keep ships from leaving, not from entering (this is for technical reasons).

Area can be set via interface slider, based on beacon.

Players will see the Inhibitor when it is active (beacon).


Only works while standing still

For balancing reasons the Inhibitor is only preventing ships from jumping if the ship it is attached to is not moving, i.e. speed is 0 (or it was built on a Station).

Warning

If you try to force your Jump Drive online by using a self-triggering timer your drive will get damaged!
Popular Discussions View All (1)
6
Oct 1, 2015 @ 1:09pm
Feedback & Suggestions
fntc
73 Comments
Turret problems Apr 3, 2022 @ 4:29pm 
Does this still work?
Bobothemonk Dec 2, 2019 @ 9:35pm 
Can this mod be setup/edited to work on moving ships? Can the area of effect max range be reduced to 5km?
fntc  [author] Sep 1, 2019 @ 10:23am 
If you like you may do that
mefedron maslyar Aug 18, 2019 @ 3:46am 
Can i mod this block to adjust max range?
Wraith Sep 28, 2018 @ 7:58pm 
Just tested working as it describes uses laser antenna model now though
B1487E Apr 30, 2018 @ 6:06pm 
Corsin, did you take a welder to your jump drives? That fixed it for me.
MagnusEffect May 10, 2017 @ 5:55am 
confirmed today it still works fine. does exactly what it says on the box.
MagnusEffect May 7, 2017 @ 7:34pm 
so is this working or no?
Corsin Feb 22, 2017 @ 1:58pm 
So, when i use this, it EMP's the jump drives in all the local ships...

Now when i turn the inhibitor off... all the local jump drives are stuck on red, and never come back online...
Dig Feb 17, 2017 @ 11:45am 
http://pastebin.com/BtYjgeVY

Running 1.172 Stable DS