Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
LightEnvironmentShadows=True ; default
ShadowDepthBias=.05
It's don't remove ALL lights shadows, but it's no more "shadow banding"
* From: http://web.archive.org/web/20180625133808/deadendthrills.com/forum/discussion/441/guide-enslaved-odyssey-to-the-west
Here examples:
https://imgur.com/OIRX4Sl
https://imgur.com/rXuS4Cx
https://imgur.com/aYFdIn7
* For me it's work normal with SweetFX
Thanks for the guide, anyway
NOTE: In order to "fix" the shadows I also had to change the settings in MonkeyEngine.ini in Documents\My Games\UnrealEngine3\MonkeyGame\Config
This game sucks.
Thanks.