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Space Engineers

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XL Industrial (Rebalance)
   
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
5.373 MB
Apr 6, 2015 @ 6:58am
1 Change Note ( view )

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XL Industrial (Rebalance)

Description
This is a modified version of the original XL Industrial http://steamcommunity.com/sharedfiles/filedetails/?id=383448637 made by Tohron. These were changes I felt worked better for fairness and DS.

Differences from Original:
- Removed the Area Welders. (These caused to severe a lag on DS servers)
- Aligned the efficiencies of the XL refinery to be the same as the vanilla.

I am considering adjusting the volumes of the refineries and assemblers to be consistant.
45 Comments
ShamblerDK Jun 27, 2016 @ 8:48am 
You should write somewhere, whether the mod is DX11 or not...
jtfroh Jul 29, 2015 @ 3:19pm 
Thank you! I couldn't figure out out to edit the files. I'm new to modding, and I have a lot to learn.
joemorin73  [author] Jul 28, 2015 @ 6:31pm 
the sbm file is a zip file.
jtfroh Jul 28, 2015 @ 9:24am 
How did you modify the block definitions of a block from another mod? I'm trying to modify a block from ShadowFlux's Used Mining Equipment, and I can't figure out which files I'm supposed to edit, and how to edit them once I find them. Steam downloads the mod files as .sbm files, and I can't seem to open those.

Any help you can give is highly appreciated.
joemorin73  [author] Jul 23, 2015 @ 6:10am 
Unfortunately no. This mod was only being maintained as is. There have been some excellent new production mods that have come since.
Martruby Jul 22, 2015 @ 8:59pm 
any chance of getting module support?
Mizrattack Jun 5, 2015 @ 4:54pm 
You both are doing a good job there.
Please keep up the good work ;).
PhantomX  [author] May 30, 2015 @ 12:21pm 
LOL, OK... I'm the process of learning the Sx11 textures and how they work and how to deal with them. So I'm at a point of waiting for that and how the modding of the the upgrade work and what I can modifier, I'm planning on having some custom upgrades for the Refinery, I might not worry so much on the Assembler. I'm sending a friend request.
joemorin73  [author] May 30, 2015 @ 12:18pm 
Don't stop! ;) I have approval to maintain this fork. If you want to be a contributor to this mod, I have no issues with that.
PhantomX  [author] May 30, 2015 @ 12:12pm 
I was working on an update (Ibelieved this Mod to be abandoned) I have the models, using a method I have acquiring them, and I have them wokring with upgrades. To my knowledge I was asked to stop because you were working on an update for it, as so i was told.