Space Engineers

Space Engineers

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(Obsolete) Reactors Balancer
   
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Mar 9, 2015 @ 2:54pm
Jun 4, 2015 @ 2:13pm
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(Obsolete) Reactors Balancer

Description
This script will distribute your uranium evenly between all your reactors or selected group of reactors.

Distribution of uranium takes into account the capacity of the reactor.
Larger reactors will receive proportionally more uranium.



Outdated since 11/01/2015
Please, use
Resource Exchanger 2
instead




Run this script once per 10 seconds (use a timer block to do this).

Important notes:

0. Currently this script is outdated. It is recommended to use a newer one: Resource Exchanger 2.
Resource Exchanger does the same as this script and even more and also does it better.

Sadly, Reactors Balancer is no longer working.

1. This script is smart and it will not try to move uranium between reactors that are not connected. It will detect each independent conveyor network and process it separately.

2. Reactors with disabled option "Use conveyor system" are excluded from balancing process.

3. Inventories connected by connector block are connected (I know it's obvious) so the script can exchange uranium between your station and your ship (if you allow for it).

4. Filters are taken into account and separate conveyor networks. Fuel will not be moved past them.

5. The script has support for arc reactors and arc fuel from Arc Reactor Pack.

6. Setting REACTORS_GROUP to a group that contains blocks other than refineries will not cause any errors. Blocks that are not refineries will be simply ommited during balancing.

Try my other script: Drills Balancer
It will allow you to mine longer.
Popular Discussions View All (1)
2
May 30, 2016 @ 1:34pm
PINNED: Bugs and suggestions
Sinus32
30 Comments
Leon Jul 16, 2020 @ 11:39am 
:steamfacepalm: Okay Thx
Sinus32  [author] Jul 16, 2020 @ 9:21am 
@Leon: Resource Exchanger 2 has all features of this script and a few more. If you don't want additional functionality you can still use Resource Exchanger 2 and disable unwanted features in PB's custom data (after loading the script).
https://steamcommunity.com/sharedfiles/filedetails/546221822
Leon Jul 14, 2020 @ 8:24pm 
updat plz
Charles Jun 4, 2015 @ 3:26pm 
OMG You are awesome. Thank you!
Sinus32  [author] Jun 4, 2015 @ 2:17pm 
Fixed. Works again.
Sinus32  [author] Jun 4, 2015 @ 1:05pm 
Unfortunately, but yes, today's update has broken this script and also my other scripts. I need some time to fix it.
Charles Jun 4, 2015 @ 12:46pm 
First let me say it could very well be something I did wrong. It was working beautifully before I went to lunch. When I got back I had gotten the update. On the program block it said: Assembly not found. Please compile script.
When I try I get a long list of errors.
The first is: Line 269 The type or namespace 'MyObjectBuilderType' does not exist in the namespace 'Sandbox.Common..ObjectBuilders', are you missing an assembly reference
It goes on to list other line numbers with the same error.

If it's working for you after the update then it's obviouly something I did wrong
Sinus32  [author] Jun 4, 2015 @ 12:27pm 
Why do you think that today's update broke it? Is there something wrong? And it's true that I'm working only on Resource Exchanger now, but if there is a critical error I'll fix it.
Charles Jun 4, 2015 @ 12:20pm 
I loved this script but, I guess today's update broke it. Are you updating this one or just working on the newer script (Resource Exchanger)?
snellejelle99 Apr 28, 2015 @ 1:26pm 
thank you