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H:\Games\Steam\steamapps\workshop\content\244850\402858936\Data\Scripts\GravityCollector
And here's where my local mods need to go:
C:\Users\YourUserNameHere\AppData\Roaming\SpaceEngineers\Mods
Just copy the "402858936" folder to the local mod folder and rename it to something you'd recognize. It will show up in game as whatever you rename this folder to.
These are where the range values are set; 40 for small grid and 60 for large:
public const float RANGE_MAX_MEDIUM = 40;
public const float RANGE_MAX_LARGE = 60;
There are other values you can change there, but the only ones I'd touch are the angles that determine how wide a cone the block will attempt to vacuum up items from. Those lines look like this:
coneAngle = MathHelper.ToRadians(30);
If you change the angle of the vacuum cone, don't go above 90 or items will get stuck on the sides that don't vacuum and just stick there. I'd recommend not going higher than 75.
Did you check if the grav collector's inventory was full?
If that's not it then I'm not sure what's going on, if you can reliably replicate it then set it up in an empty world and link it here :P