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As I approach faction quest completion, I start researching some military techs, Isolation Sciences (for immunity against siege damage on units), and hoard Quicksilver so that I can buyout level 10 units to fend off invaders.
By the way, after talking to some experienced AM players, the consensus is that AM has the option of building strange H shaped cities if they don't want to go for triangles or lines because H shapes are very efficient at maximizing Pillar benefits.
During the Prudence before Passion phase of the questline the game may not immediately show previously pacified villages. I controlled 2 regions and 4 villages when I was at this part of the quest when it said 0/5. I took over another region with 1 village in it and the following turn the quest updated itself rewarding me for having 5/5, then proceeding on to the next step.
Just an fyi in case someone thought it was bugged. It is, sort of, but not really.
Focus on getting more efficient cities. That science pillar only scales well endgame if you can get all the upgrades for it via questline and technology. Doing so will put you behind everyone in the science race and lose you the game.
Ardent mages are really good at war so being a good rusher and harasser before you come in and finish your opponents is where it's at.
Yeah, I've decided to stick to the standard factions, 'cause I assumed custom factions can be quite op (with cellulose mutation for example) and they will be banned in most games.
I'm still trying out factions and their playstyles (though I do understand that each faction can be played differently). So far I like Broken Lords the most, I like Drakken too but they seem a bit weaker, but that's probably because I'm not playing them right. The mages seem really interesting but more complex at the same time, with all the pillars, spells and focus on tactical combat. Their cities require extra planning because of pillars too.
Generally speaking I'm looking for a faction that will suit me best. My friend started playing Necrophages by my advise and he really rocks them and likes them a lot, I'm looking for something like that.
Information is power so the only real strategy i can give you is to scout so you see whats coming. If you see them coming you can easily counter them if you regroup your army and hit them all at once assuming your higher equal in science/military or greater.
The ardent mages requires you "play" well in the tactical combat. Their units are fairly squishy but you can hit them just as hard if not harder than they hit you.
If your playing unmodded ardent mages you can use that pillar of speed to move your troops across the map faster than most players would expect. At a price of course.
On a side note, are there any general strategies for playing vs actual people? I've only played with my friends with a couple bots on so far, so I might not get how the _real games_ are played. It seems that the meta currently tends to be agressive, is that so?