Counter-Strike 2

Counter-Strike 2

This item is incompatible with Counter-Strike 2. Please see the instructions page for reasons why this item might not work within Counter-Strike 2.
M4A4 | Verde Technical
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Weapon: M4A4
Finish Style: Custom Paint Job
File Size
Posted
362.294 KB
Jan 3, 2015 @ 2:35am
1 Change Note ( view )

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Description
Green on green on green, all with some gnarly scratches. My first CSGO custom weapon finish.

Thanks to Coridium Studios (http://steamcommunity.com/id/coridium) for his helpful tutorials -- without his videos, I'd have learned all of the required skills at a much slower pace! Here's a link to one of his helpful tutorials, "Flexible Base Templates For Weapon Finishes" that can be found here: https://www.youtube.com/watch?v=FiNASmArkxA

Also, to help get the in-game screenshots, I referenced a Steam Guide by Sgt. Jesus, "Use Your Weapon Finish In-Game [How-To]" that can be found here:
http://steamcommunity.com/sharedfiles/filedetails/?id=189160313

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Thanks to the_wrong_toaster on Reddit (r/csworkshop) for feedback on preview images!
Thanks to mapcore community for being rad and inspiring!
Thanks to NeoGAF (CSGAF!!) for being the best CS community I visit every day!

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Here's everything I used to make the skin and everything you see on this Workshop page.

For conversion from .tga to .vtf:
VTFEdit by Nemesis: http://nemesis.thewavelength.net/index.php?p=41

For projection painting:
3D-Coat by Pilgway: http://store.steampowered.com/app/100980

For UV sheet touch-ups and saving as .tga for use in VTFEdit & most of my Workshop preview images:
Adobe Photoshop CS2

For main Workshop preview image with blur:
Marmoset Toolbag2: http://www.marmoset.co/toolbag

Font used in Workshop preview image (the font also appears on the M4A4 magazine; when reloading it is visible as "5.56" to indicate the bullet calibre):
Bebas Neue Font by DharmaType: http://www.dafont.com/bebas-neue.font, author's site: http://dharmatype.com

In-game video recording:
NVIDIA ShadowPlay used to record in-game video showing shooting, reload, and inspect animations.

Editing of in-game video recording:
Lightworks video editing software by EditShare: http://www.lwks.com/