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So with both vanilla and this mod smoke and dust are mostly gray.
If you could re-texture or replace the gray dust with brown dust I think that would make a night and day difference. As it would give the effect of actual dirt getting kicked up like we see in real life and blastcore murr edition for example
keeping some gray is probably a good idea but making the overwhelming gray into an overwhelming light earthy brown may work wonders for this mod!
I haven't made any changes to these effects, and they seem to be working as expected in testing.
I'll push an update and see if that fixes the issue.
Thanks Wenza
Some lighting effects were fixed.
I would very much appreciate any feedback about the new blastwave effects!
Odd, I only changed one small value for one particular explosion type in the last update... I'll take a look and see if I can replicate the issue
Can you detail me which munitions / explosion effect this was happening on?