Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I assume most people will just uninstall the broken mod like me now, waited 20 days since I reported the issue just to see the same issue being reported still from more people.....derp.
Also your not serious when you say works 100% but only with CF + BBP + CodeLock + VPP/Zomberry like somehow thats it been tested properly with basically no mods on a server........double derp
@me777 Not compatible with expansion codelock, it might be compatible with the bridge I dont know.
When testing it myself, it worked with multiple players control the same base. Another player did report issues with it not working for his team, but I was not able to recreate it so far.
(instead of the normal codelock mod)
and does multiple player control the same door work?
I will investigate further on that. Thanks for reporting the issue!
I have just tested with BBP, CodeLock and Vanilla.
Here are some options for you:
1) Go on your test server and wipe it clean and start over with only the following mods: CF + BBP + CodeLock + RemoteDoors + VPP/Zomberry. It will work 100%.
2) Find your conflicting mod and delete it.
3) Enter the correct code when you click CHANGE NAME.
4) Enter my personal building server (MisterMuppit BBP) or any other server with RemoteDoors and see for yourself.