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I think the issue *may* be due to pawns on the map being cut off due to being inside terrain, if this turn of events is the reason why pods and SRTS vessels couldn't be loaded.
If so, I have no fucking clue *how* that could be the case. But then again, I have no idea how code works.
If this *is* the issue and replication is needed to test - build cargo pods/SRTS, build an animal pen, build a stable with solid walls, place beds on the upper wall, then wait for one of them to give birth while in one of those beds. Repeat until one spawns inside the upper wall for some reason. Then test loading the vessels.
Reloading the game didn't help. Mods were added, but again - the game was working before those mods were added. Will dismantle the Pelican and assemble a Canary again to see if anything works.
Click the ship, click the "Load launch group..." button, load the ship like normal. Once loaded, click "Launch", select your destination and if it's your colony select the landing location, and it will take off.
As in like using together will completely break everything adn set fire to my house lol....
....Or will it just have some features disabled etc. ?