Stellaris
129 valoraciones
Starnet for ESC
   
Premio
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
520.936 KB
16 MAY 2021 a las 11:32 a. m.
5 NOV 2021 a las 2:00 p. m.
8 notas sobre cambios ( ver )

Suscríbete para descargar
Starnet for ESC

Descripción
This is a compatibility patch for my AI mod, Starnet AI, and Extra Ship Components.

The only thing this mod does is includes ESC resources into starnet economic plans (so probably AI will use those resources).

This mod should be used only if you are using ESC and Starnet/Startech, do not use this mod without ESC and do not use this mod without starnet or startech. It's compatible both with starnet and startech.

For this mod to work it needs to be below Starnet and ESC in the load order.

Load order either be:

1. Starnet.
2. ESC.
3. This mod.

or

1. Startech.
2. ESC.
3. This mod.

If you are using NSC2 as well, this patch needs to be below the Starnet-NSC2 patch.
40 comentarios
SkinnyPeTe 12 AGO 2023 a las 11:46 p. m. 
Is it compatible with 3.8?
Jhereg 6 OCT 2022 a las 12:35 a. m. 
Thanks for the info OldEnt.
OldEnt 5 OCT 2022 a las 3:06 p. m. 
Use ESC NEXT component progression submod. Any changes this patch would do would be overwritten by either ESC NEXT component progression or NSC2 so I see little point.

Also, ESC NEXT does not use custom resources anymore and that helps AI.
Jhereg 5 OCT 2022 a las 7:41 a. m. 
Is there no need for a patch with ESC NEXT?
OldEnt 24 SEP 2022 a las 4:41 p. m. 
That's ESC NEXT, not ESC. Those are two different mods.
Space_Lettuce_OG 24 SEP 2022 a las 1:50 p. m. 
The mod's latest change notes say it was updated to 3.5

https://steamcommunity.com/sharedfiles/filedetails/changelog/2648658105

Also says they changed economic plans too, so, I thought that sounds like something the AI would need to know about. That's why I ask.
OldEnt 24 SEP 2022 a las 1:47 p. m. 
There is no ESC for 3.5.
Space_Lettuce_OG 24 SEP 2022 a las 1:38 p. m. 
This one still good to use with ESC for 3.5?
OldEnt 18 SEP 2022 a las 10:02 a. m. 
There can be only *ONE* economic plan active at a given time, and this is resolved by checking plans' weights. Useful commands:

observe
save_detail_ai_build_plan
debug_ai
debugtooltip
(wait a month and hover over building slot to check what resources AI wants).

StarNet AI has very high weight and will probably always be used before ESC NEXT one. You can ask NHunter what he expects of his economic plans so I can incorporate adjustments into StarNet (although StarNet AI should produce enough rare resources).

If there are any further issues I'd suggest contacting ESC author and me on Stellaris Modding Discord.
OldEnt 18 SEP 2022 a las 10:02 a. m. 
Cutiegorgon: What you probably need is ESC NEXT: Overwrites: Component Progression .

StarNet is the least of your worries, just allow it to be overwritten. It's probably the other mods fiddling with components.

Economic plans have no bearing on components usage, they dictate what resources AI wants, and ESC NEXT does not have custom resources.