Counter-Strike 2

Counter-Strike 2

This item is incompatible with Counter-Strike 2. Please see the instructions page for reasons why this item might not work within Counter-Strike 2.
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Prodigy
   
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Game Mode: Classic, Demolition
File Size
Posted
Updated
17.091 MB
Feb 28, 2014 @ 5:29pm
Oct 21, 2019 @ 4:53am
3 Change Notes ( view )

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Prodigy

Description
Servers that have this map in rotation/collection

New York - 74.91.123.243:27015 / http://steamcommunity.com/groups/insatiablegaming

Germany - 95.156.232.202:28015 / http://steamcommunity.com/sharedfiles/filedetails/?id=195163430

Germany - 94.249.197.201:27016 / http://steamcommunity.com/sharedfiles/filedetails/?id=160159556&tscn=1394178188

More to be added (if you add this map to your collection, please post it in the comments!)


Latest map update was on 7th of march.

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This description below was written when the map was published, some details of it are outdated!
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¡THE MAP IS IN HEAVY WORK IN PROGRESS DEVELOPMENT STATE!

A remake of the original de_prodigy by Alex Manilov (cs_office creator) for Counter-Strike 1.6. It features an altered layout, completely different atmosphere but do mind it's still heavily work in progress.

Known bugs/issues:

1) Weird lighting
2) Dark props
3) General oversights

It is very likely that I already know about most bugs you'll encounter but feel free to report them to me and I'll credit your nickname here.

Future development timeline:

1) Better textures and lightning fixes
2) Optimisation
3) Realistic models/atmosphere (+ sounds)

Note: I forgot what I wanted to put here. Edit: Actually I remember now what I wanted to put here - there's some very OP areas that you can camp in case of guarding the bomb - be wise not to use them without losing your fun playing this. There is a large possibility I'll nerf them.

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New pictures added! Thanks goes to Mega/MegaMario1500
Popular Discussions View All (3)
7
Mar 7, 2014 @ 9:42am
Feedback/Suggestions
Kārtīgums
1
Mar 18, 2014 @ 2:21pm
[Å] - DieNamenlosen.com only custom [128 Tick]
Heipau
1
Mar 24, 2014 @ 4:10pm
SERVER LIST
takkYu
43 Comments
Endevour Oct 1, 2023 @ 6:51am 
You did a great job dude, not 'Original', but remake will do make it 'distinguishable' on your signatural creation and as up to CS:GO standards. They (Valve) should add this map in Sigma defusal map imo and CS2.
Heipau Mar 18, 2014 @ 2:22pm 
Nice Map! ILike it. 've Added to my Collection.
I honored your map with a thumbs up.

http://steamcommunity.com/sharedfiles/filedetails/?id=195163430

RentnerStuebchen only Custom [HLStatsX:CE] by FGAH

Server IP: 95.156.232.202:28015
masterchief Mar 15, 2014 @ 3:56am 
no problem take your time and choose wich one you want to remake im happy enough to see other old cs maps get a chance to be in cs:go
Kārtīgums  [author] Mar 14, 2014 @ 6:58pm 
I'd like to do that very much, but there's so many decisions to make now that I don't even know what I will do.
masterchief Mar 14, 2014 @ 1:07pm 
karthoum i have a map request in mind is it possible to remake dust zero? (counter strike online map) it would be nice.
VyDru Mar 14, 2014 @ 8:55am 
very nice redesign, i know the oddly colour walls are future textures, but even with just those in this is basically in a playable and enjoyable state even in the early development stages.
masterchief Mar 14, 2014 @ 7:18am 
a guy already remade fang but he stopped working on it sadly, you should check it out maybe you can remade it better. i hope you can make my dream come true :csgoanarchist:
Kārtīgums  [author] Mar 14, 2014 @ 6:07am 
Yes, I made a topic on facepunch - http://facepunch.com/showthread.php?t=1373870 asking what old maps people liked and which ones they want to see remade. I want to remake another map when I'm finished with this. Also, the map Fang looks really cool, I like that suggestion :)
masterchief Mar 14, 2014 @ 5:28am 
karthoum is it possible for you (after ofcourse your done with your maps) to remake more classic maps that valve never released in cs:go or that some map makers never finished (like the deleted beta map fang)
Kārtīgums  [author] Mar 13, 2014 @ 3:38pm 
Thanks a lot man, really appreciate your comment. And don't worry, all of the bugs and improved graphics will come, I work by myself so just give it time :)