Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
One COULD set the range on these sensors to be like .001m, but I have no clue on how to do this. It IS possible doing this with other 'things' such as max speeds via config override files.
It STILL would be 'shooting blind'. And hitting the target would be almost impossible as the drone pilot would have to 'lead' the weapon. Since I have no link for any video, I can not say what they are doing or not doing.
Both videos put up by the dev DO show targeting boxes....???
:)
@machineGunKelly Perhaps you did not quite understand what I want to disable. I want to disable only the gray "boxes" around the targets and nothing else. That is, I want the UAV sight to be like in the video here. There are no "boxes" here.
@Anarch - I see a lot of issues for you trying to do this. It SOUNDS like you want the drone to 'fly blind'. How do they aim to shoot then? Since the drone is moving, a lead of some sort will be required and if they have 'no sight'. it would be nothing but a 'hit and miss'. ALL 'remote shootings' REQUIRE some sort of target ID, even with things like artillery. Problem is; Artillery is stationary - Drones are not.
You may wish to re-think this one...nice concept though! :)
:)
Those target markers exist because of the way I configured the vehicle sensors. If you know how to program, you should be able to use some combination of the commands listVehicleSensors and enableVehicleSensor to turn off the sensors responsible for highlighting targets.