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I'm playing in DS. While playing the freezer seems to work normally as intended. While opening the Freezer, it start rotting as @ shtornovi said.
However I got a large stack of meat, monster meat Dragon fruit and berries inside the Freezer, then I went down into the cave for a while. When I come up I have a few large pile of Rot inside my Freezer.
It seems that if you go to another map the freezer stop working completely.
I would really appreciate it if you considered my other suggestion below, to make our mods compatible. I have included the full code you can copy/paste into your mod. It's a very small change, and I know that users of both our mods would be very happy to be able to use them properly together. As would I, to be honest :D
Sincerely, Ultroman the Tacoman
It's due to my mod stacking your ice in the first frame after they've been spawned, but you wait 1.5 seconds before you set their position and throw them out of the freezer. I just moved the spawning of the ice entities down to the same place as you position and throw them. Then Auto Stack can properly stack them, so they will bounce out as one.
Sincerely, Ultroman the Tacoman
[00:11:13]: scripts/components/dynamicmusic.lua(28,1) start music
[00:11:20]: scripts/mainfunctions.lua(203,1) Entity hanging around origin: (0.00, 0.00, 0.00)
[00:11:20]: scripts/mainfunctions.lua(192,1) Spawned ice from .../mods/workshop-183390214/scripts/prefabs/freezer.lua:80
I would have a suggestion - this ice producing feature, or at least the animation, should be optional too. I have a feeling that it is crashing my game. I am using other mods of course too, but it seems to have a problem with this ice, the game crashes usually as it tries to make an autosave. May I send you logs in PM?