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Sci-Fi Citizens v4
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Type: Model, Addon
Tags: Roleplay, Movie
File Size:
Posted:
90.676 MB
Aug 29, 2013 @ 7:16am
1 change note ( view )

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Sci-Fi Citizens v4

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In 2 collections by Lt_Commander
Sci-Fi Collection
10 items
Sci-Fi Collection
10 items
Description
I present to you version 4.0 of the Sci-Fi Citizens.

PLAYERMODELS ARE AVAILABE AS A SEPERATE DOWNLOAD HERE:

Playermodels - Workshop Link

Included in this download are 27 models, including all 15 standard Half-Life 2 citizens, all retextured with high-resolution facemaps and masked normalmaps, plus another 12 new fully faceposable characters.
From Left 4 Dead: Bill, Louis, Rochelle, and Zoey
Three generic males from Max Payne 3, as well as two generic Males from Battlefield 3
Dragon Age 2’s Lady Hawke, FFXIII Fang, and Wraithcat, a local reskin of Jessica from Sin:Episodes.

All characters have bodygroups for berets, a holographic mouth/earpiece/HUD, collar and beret insignia, shoulder ranks, military style ribbons, and a few choices in pants. All characters also come with three skingroups, including ‘Classic,’ ‘Blacklight,’ and ‘Formal White.’ The Blacklight skingroup also changes the heads up display to a Blacklight: Retribution health meter/ingame lower-right HUD component.

For the gmod posers, the model uses Bloocobalt’s Enhanced Citizen physics. All models are compiled onto the valve skeleton; every one of them has the full suite of default HL2 citizen and player animations, as well as gmod’s player animations. The optional playermodel pack (NOT INCLUDED IN THIS DOWNLOAD) enables full skin and bodygroup playermodels, complete with viewmodel hands. (These hands are set to the proper skintone per character; the model does support all skingroups and gloves with simple LUA modification, however).

Modeling wise, these ragdolls are the combination of so many disparate sources that they form thei own style. They weren’t designed to mimic any one film or television show costume, instead they’re intentionally stylistic but generic. The goal is for the user to tell a story with them, not for them to tell a story to end users. These uniforms can represent any kind of futuristic military, and are perfect for what you want them to be. Almost every component was unwrapped and retextured from scratch.

Just about every texture that isn’t a face was scratch done by me, fully leveraging everything the source shader engine can being to bear. Phong, specular mapping, rimlighting, albdeto tinting, detail maps, illumination maps, translucency, even complex material proxies, and complex eye shaders. They’re all there, contributing in some way, and targeted to get the most out of existing scene lighting.

Created by:
Lt_Commander

The following are contributing authors to this project at large, listed are names and roles/contributions:
Taggart - male_01 texture, male hands, partnership in the older versions
Wraithcat - pants/skirt/boots, kit head, additional heads
BlooCobalt - Skeleton, physics, female hands, final rigging
FloaterTWO - Generic female hair meshes, rigging
Nirrti - epulettes, citizen mouth texture
Squiddy - Female heads, phongwarps, file system architecture
Ninja_Nub - additional custom heads, rigging
-Rusty- - citizen head textures
Simkas --K&L porting backend
Haxxer - ME2 officer ports
Plasmid - female skirt/legs (DR Jessie)
FakeFactory - head texture base files
Dean - Q&A

Blooper Reel & Hunterdnrc - Promotional shots

---------
Half Life 2 - base skeleton, Mossman's hands, base eye shaders, citizen pants
Dead Rising - Female legs, pumps
Eve Online - Skirt, female boots
Kane & Lynch - male pants
Mass Effect 2 - Tunic/Coat
Mass Effect 3 - Female hair meshes
Dragon Age 2 - Hawke Head
Sin Episodes - Jessica head mesh
Final Fantasy XIII - Fang head mesh
L4D - Beret, heads
L4D2 - Ellis's hands, heads
Max Payne 3 - Male heads
Battlefield 3 – Heads


USAGE AND USER RIGHTS:
May be used for Machinima. May be used for Rolepaly. May NOT be used as a premuim item where some form of currency is traded to gain access to them (no selling this - pointshop or real money wise). Please contact me before redisrtibution. You may modify the pack, or decompile and reuse in other projects, however I would like to be consulted. I have source files that maky make it easier for you to do your project, and I could be able to help.


For a ‘behind the scenes’ developer blog and project history, check out my 17 page post on Internet Hate Machinae[internethatemachinae.wordpress.com]. There I discuss virtually everything that went into this project, and have written down all those neat little tips most hacking veterans guard with jealousy.

If you want to to get a direct download or have problems with this one, this thread[facepunch.com] has a link to a direct download of the files as a .7z archive.
Popular Discussions View All (1)
2
Mar 8 @ 8:29pm
DUDE I HAVE A PROBLEM
Nailus Hunter
308 Comments
< >
Phantom Puppet Mar 29 @ 1:14pm 
Hello, there! good work I really like it and subbed to it but I just wanted to ask you where did you find the Blacklight soldiers? (at the end picture) I searched hours to find it hope you will answer me. Thanks :D
brandonjdunn Mar 25 @ 4:59pm 
can you make npcs that robot too and all the guns they use for players/npcs
iTitan - wow Mar 11 @ 5:12pm 
What is the robot in the 7th picture (or six if you're not including the video)
Lt_Commander  [author] Mar 8 @ 8:27pm 
They're all compiled into the ragdolls directly as bodygroups. You'd have to decompile the .gma and then the individual .mdl files to aquire the component .smds and recompile them as separate models.
Adeline Mar 2 @ 10:26am 
hello impressie job ! How i can have the path of others hair /clothes for the model ?
exemple ; models/player/scifi_wraith.mdl is ok but i see i can change ribbon and hair and skin but how i can put the right path in my server lua? ty
brandonjdunn Feb 28 @ 7:53am 
ps topschema are you downloding from the worksop browse page or the si fi citizens 4.0 page
brandonjdunn Feb 28 @ 7:50am 
i cant use them as npcs>Does it require css,or did you not program them as npcs just ragdolls.
thunderslug106 Feb 20 @ 11:57am 
Headless model. WTF? Why?
-NTFG- BasonTaylor Feb 17 @ 11:45pm 
Where Can i get thoughs Millitary chactors
eglass118 Jan 30 @ 3:30pm 
How would one switch out the clothing on the ragdolls? The picture shows a lot of uniform variations, but there only seems to be one in-game. How is it accessed?

Thanks.