Garry's Mod

Garry's Mod

8,696 ratings
GM_BigIsland
 
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Type: Map, Addon
File Size
Posted
Updated
71.914 MB
Aug 14, 2013 @ 4:51pm
Mar 19, 2014 @ 2:04pm
5 Change Notes ( view )

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GM_BigIsland

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Description
A huge tropical island map with sandy beaches, forests, caves and rivers - suitable for roleplay and survival gamemodes. A two-month project, Big Island spans the entire usable Hammer grid and features 90% custom content as well as a few secrets. We recommend playing in HDR for the full experience - don't worry, we've tamed the bloom.
No additional games are required to play, as all necessary content is included.

NOTICE: Requires DirectX 9 or later graphics! Play on your Intel Graphics Accelerator from 2007 at your own risk!
(If you think it should be working but it isn't, put -dxlevel 90 in your launch settings.)

Created by LEAKTEK collaboration

Matt Westphal / Stinger21
http://www.mattwestphal.com

Jack Parsons / Hiyougami
http://www.hiyougami.co.uk

We hope you enjoy it! :)
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1,108 Comments
FtW Feb 13 @ 12:42am 
really great map, fantastic details, worthy of being put into cs:go tbh
Gnome Child Feb 11 @ 6:17pm 
kewl
Spy in a Box Feb 9 @ 1:47pm 
gotta get this ;p
Famix The Wizard Jan 28 @ 7:01pm 
It helps, actually. Got a project I need to finish first, then I need to find some good models for the pirates.
lord gas man Jan 28 @ 6:38pm 
but
IDGCaptainRussia94 Jan 25 @ 11:38pm 
run the .GMA files through a program found in the GMOD bin folder called gmad.exe; this will give you the .SBP file, however for SFM I donno where to go from there.
Hope this helps
Famix The Wizard Jan 17 @ 1:34pm 
Thanks. I'll try it out.
Hiyu, Enjoyer of Coffees  [author] Jan 17 @ 1:19pm 
@Famix there's a way to extract the map from the Workshop file - I don't know how sadly but I know it's possible. Then, load it into SFM, and use sv_skyname to change the sky texture to something that works.
Famix The Wizard Jan 16 @ 1:11pm 
No seriously, is it possible to drop the map into SFM? I wanna try to make a cool music video
dmschumacher Jan 16 @ 1:08pm 
Can you make a nighttime version please.