Sid Meier's Civilization V

Sid Meier's Civilization V

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Escort (G&K)
   
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13 apr. 2013 la 16:25
19 mai 2013 la 14:51
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Escort (G&K)

Descriere
Set a combat unit to automatically follow the nearest non-combat unit, and provide cover for it when it stops. Handy for helping protect workers from barbarians.

The 'Escort' and 'Cancel Escort' action buttons will show up on all non-recon combat units (non-scouts) and the civilian that would be ecorted has its hex highlighted.

Make sure you finish any current games before updating from an older version of Follow and Cover, or your saved games may not load.

This mod changes UnitPanel.lua and will conflict with any mods that change that file.

Credits:
Whoward for original self-ware units code, plot iterators, and the unit panel utility.
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9 iul. 2013 la 9:44
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36 comentarii
The Grimwar 16 mai 2019 la 18:11 
How does this react to the Shoshone Pathfinders?
Bob the Hermit 17 ian. 2018 la 8:28 
Added mod mid-game, works fine. You just have to select the escorting unit and order them to move somewhere else to disconnect them from the unit they are escorting.
Rowger 3 aug. 2017 la 11:49 
For anyone thinking about using this, it vanises unit actions for me (in the lower left corner), you cant do anything but move/attack (not even settle, so unplayable)
Turbotowns 20 apr. 2017 la 5:14 
Does this work for missionaries? Often THEIR more(more than workers or settlers) likely to be treking across the world to spread my religion.
jreese46 8 mai 2016 la 12:19 
Wondered if you ever had any luck with making this for vanilla.
Jennaida 17 mart. 2015 la 16:57 
What Surfal said goes for me as well. Protecting the workers and settlers is what's important, not trade routes.
PuddingGlitch 14 mart. 2015 la 16:53 
work this mod with bnw ?
DestrockQc 17 oct. 2014 la 16:57 
Before trying this i have a question, does the worker go where they want when they want when they have an escort or they still back away automatically when a barbarian approch ?
Surfal 12 iul. 2014 la 19:24 
I would be more than happy with a BNW version that ignores trade units. I so dearly want to protect my workers and other civilian units without mind-numbing micromanagement :(
tesco 1 febr. 2014 la 11:26 
I agree with Wolfking, there really should be an option to turn that off.