Arma 3
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US Navy SEALS [RHS]
   
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Data Type: Mod
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147.857 KB
Apr 6, 2018 @ 4:00pm
Jan 24, 2020 @ 2:02am
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US Navy SEALS [RHS]

In 1 collection by jarrad96 [4SFG]
Special Operation Forces Factions [SFF]
54 items
Description
Special Forces Faction mod [SFF] that adds the US Navy S.E.A.L faction mod, which adds a range of modern US Navy SEAL units as a faction to Arma 3.

Note this version is dependant on RHS Escalation. If you would prefer different dependancies there is a SMA version also available.

Historical Info-

The U.S. Navy SEALs were established by President John F. Kennedy in 1962 as a small, elite maritime military force to conduct Unconventional Warfare. They carry out the types of clandestine, small-unit, high-impact missions that large forces with high-profile platforms (such as ships, tanks, jets and submarines) cannot. They form the US Navy's premier Special Operations Force (SOF) and are a component in NAVSPECWAR.
Motto- "The Only Easy Day Was Yesterday"

The Faction-

The SEAL units have a range of primarily infantry units who wear AOR-1 and Multicam camo and LBV6094 vests with Opscore and Opscore Maritime helmets. There is also have a second faction for Jungle/Forest fighting equipped in AOR-2 Jungle camo.

The HK416 14.5 and HK416 CQB form the bulk of the infantry rifles, often with optics such as Eotechs, Aimpoints or ELCAN Spectres and with Surefire 3-prong WARCOMP flash hiders or supressors on the end of the rifles.

The HK416's are supported by specialist weapons like the Mk11 or MP7 PDW, with a lightened M249 providing the SEALS with substantial firepower at the fireteam level, as well as the use of M320 GLM's as both underslung and standalone 40mm grenade launchers.

The soldiers themselves are geared primarily for close range urban fighting, and some carry flashbangs, breaching charges or concussion grenades in addition to their normal loadout. The standard sidearm is the Glock 17, both supressed and unsupressed.

The standard marksman rifle is the 7.62 NATO Mk11 rifle, but the HK416 14.5 with Mk262 is an option for a 5.56 DMR instead of the 7.62 rifle. The M136 AT4 is their primary AT weapon.

Specialist Elements-

The SEALs are supported by a sniper team in Ghille suits, who are armed with a M107 50. cal sniper rifle and a supressed Mk11 for the spotter. They have Vector 21 rangefinders and laser designators if needed as well.

Faction has full Editor, Zeus, MCC, VCOM AI, ASR_AI and ALiVE support (faction name SEAL , with Jungle SEALS as SEAL2. Also supports ACE3 Medical system.

https://forums.bistudio.com/topic/200555-special-forces-factions/
Discussion page and updates/ WIP logs will be posted here before they hit the Workshop.
20 Comments
alohaes Jun 12, 2022 @ 1:53am 
This rocks! Could you try adding the Indian SF Marcos? They are like the SEALs but of Indian Navy. Pretty renowned and well equipped force and their isn't dearth of their pics on the internet :)
The Shadowbroker Dec 11, 2021 @ 12:30am 
why dont the seal units use the loadouts i give them? they just default to the ones you made.
jarrad96 [4SFG]  [author] Sep 28, 2021 @ 7:28pm 
Make sure you are not using an ammo compatibility mod, some of them break weapon magazines to become incompatible and not loadable in the guns, I believe it's a RHS issue they are looking into fix in a future update on their end, not something I can control.
overtheborder99 Sep 28, 2021 @ 12:19pm 
ammo for autorifleman is empty when used in eden editor in both AOR1/AOR2
Reno Apr 27, 2021 @ 8:30pm 
the regular marksman runs out of ammo on the first loader
trashPANDA Nov 10, 2020 @ 7:55pm 
Ah ok, my bad. I was playing DRO.
jarrad96 [4SFG]  [author] Nov 10, 2020 @ 7:53pm 
It's likely the mission you are playing, as it works just fine in all normal missions/editor/Zeus missions- If you are playing Dynamic Recon Ops in particular that mod has a bunch of different versions, some work, some don't.
trashPANDA Nov 4, 2020 @ 4:08pm 
Their uniforms don't match and all the weapons are the default loadouts.
jarrad96 [4SFG]  [author] Jan 24, 2020 @ 2:04am 
AOR-2 Jungle/Forest SEALS Added to faction with full unit roster, along with the Desert AOR-1 soldiers.
jarrad96 [4SFG]  [author] Dec 16, 2019 @ 12:19pm 
Mod updated with some minor fixes