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Pressure
   
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Spelläge: Klassiskt, Deathmatch
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8.175 MB
28 mar, 2013 @ 22:54
5 apr, 2013 @ 7:25
4 ändringsnotiser ( visa )

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Pressure

Beskrivning
de_pressure - Bomb/Defuse

A competitive minded map taking place in an open industrial park.


Feedback is greatly appreciated to improve the map and make it better! Comment below.


Credits:
Layout by Randy 'mylk' Pasz
Everything else by Rasmus 'kosire' Geil
17 kommentarer
Chaos Offensive 1 nov, 2015 @ 20:30 
a simple but fun map. better than four season.
le1t1337 24 sep, 2014 @ 12:31 
I liked. +1 to your rating.
This map is added to my collection "PUMP YOUR PUBLIC |The best CS:GO custom maps from the workshop".
http://steamcommunity.com/sharedfiles/filedetails/?id=256771524
:)
kässlerikännit 21 sep, 2014 @ 10:50 
The first picture,
the Iw4m map :D: Fuel i think.
b0CkER 27 jul, 2014 @ 3:57 
nice
Vitdom 8 sep, 2013 @ 5:33 
Great map! Keep working on it!
Chuck Finley  [skapare] 7 apr, 2013 @ 5:58 
Yeah, but if I fix it you will be able to peek through the boxes. Nice spotted though.
CUM GAMING 7 apr, 2013 @ 5:50 
The only real issue i've seen so far is the boxes at B clipping each other causing weird visual effects when you're running around them

pic related
LarsLappen 5 apr, 2013 @ 11:20 
Looks great, I can't really say much about the gameplay yet, though. I've only played it with bots so far, but that was fun already. I'd love to play it with real people. Come on guys, SUBSCRIBE!
Mylk  [skapare] 4 apr, 2013 @ 16:44 
the ladder in middle with box placement was made so, if you crawl up it, you cannot be seen by a CT in middle.

i feel most of the ladders are in places that are not main gameplay areas. the ladder leading to A as CT is probably the one exception to that but I think it's a choice for CT's to make if they are trying to take back site. if they have a flash then the ladder will work, if not, do they risk going stairs where they are more open to being picked?
GENJ0 4 apr, 2013 @ 10:55 
Great looking map guys! Seems pretty balanced and it is nice and clean. I'm not a huge fan of all the ladders though. They cause too many vulnerabilities for a player and I feel they should be used more sparsely.

Thanks again for the feedback Mylk! It is greatly appreciated! I'm pondering different options on how to redeisgn my map.