Space Engineers

Space Engineers

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VCZ Multifloor Elevator
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Type: Mod
Mod category: Block, Script
File Size
Posted
Updated
17.587 MB
Oct 1, 2017 @ 5:04pm
Mar 29, 2020 @ 12:10pm
58 Change Notes ( view )

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VCZ Multifloor Elevator

Description

Here is what the VCZ Multifloor Elevator includes:
+ Up to 9 floors per elevator (of course can be as little as 2).
+ Up to 200 blocks total height of the elevator (including the bottom and top floors).
+ Modular construction (so you can build an elevator according to your floor plan and not the other way around).
+ Includes filler block and double filler block for the space between floors.
+ Includes an Air Vent filler block (so you don't suffocate inside your own elevator).
+ Selectable speed up to 20m/s.
+ 4 different Cabin Music tracks (can be disabled from the Control Panel of the main Elevator block).
+ Adjustable light inside the cabin with controls for Color, Range and Intensity.
+ Control from toolbars like Cockpits, Timers, Sensors, etc.

What are the included blocks:
Main Elevator blocks:
VCZ Elevator Rotor Base - Main ELevator block that goes at the bottom of your elevator. Use VCZ Elevator Middle or VCZ Elevator Middle Double for your first floor instead of VCZ Elevator Bottom. First floor can have Fillers or Filler Vent between it and the Base.
VCZ Elevator Rotor - Main Elevator block that goes right above VCZ Elevator Bottom. This is the old way to build an elevator and is useful if you don't have space under the first floor.

Floor blocks:
VCZ Elevator Bottom - The block for the first floor if you are not using VCZ Elevator Rotor Base;
VCZ Elevator Middle - The block used for any other floor between the first and the last;
VCZ Elevator Middle Double - Same as VCZ Elevator Middle but 2 blocks tall for a floor level with half blocks;
VCZ Elevator Top - The block for the last floor;

Filler blocks:
VCZ Elevator Filler - A filler block to place between floors.
VCZ Elevator Filler Double - A 2 blocks high filler block to place between floors.
VCZ Elevator Filler Vent - Same as above but also works as an Air Vent.

How to find the blocks:
All blocks are available in the G-Menu in a separate group called "VCZ Mod Blocks".
Also you should be able to find VCZ Elevator Rotor Base as a main block with mouse-scrollable options for the other blocks in the main (All Blocks) G-Menu screen.

How to build it:
1. Start with the block VCZ Elevator Bottom or VCZ Elevator Rotor Base.
2. (skip this step if you used VCZ Elevator Rotor Base) Directly on top of it place VCZ Elevator Rotor.
3. Place filler blocks and middle floors until you reach your top floor (or the maximum height).
4. There place the block "VCZ Elevator Top".
5. That's it! Hop in and start riding your new elevator. ;)

Please, don't build blocks that stretch outside of their block size right next to the elevator shaft to avoid having clang related problems.
Known blocks that cause such problems:
Gravity Generator


Varied construction components for different blocks.


The Floor blocks are Advanced Door type of blocks and are controlled by a script. If you are using any type of script for automatic door control either as a Programmable block version or as a mod version, please refer to it's documentation and find the tag that's used to exclude doors from being controlled (usually [Excluded] or something similar) and add it to the name of all Floor blocks.

Works on Dedicated Servers and Player hosted multiplayer!

Works on moving grids.
Keep in mind that the cabin will be removed when the ship starts turning and will be added again when it stops. If the elevator is in use the cabin will be removed when the player gets out of the elevator.

Please report any bugs you may encounter.
I have tested it thoroughly and in various different situations but I am sure I may have missed something.


VCZ Multifloor Cargo Elevator
VCZ Modular Cockpits with Dashboard Indicators
VCZ Multifloor Elevator
VCZ Gravity Plates and Catwalks
VCZ Doors
VCZ Small Ship Assembler
VCZ Small Ship Refinery
VCZ Medium Reactor
VCZ Medical Station
VCZ Gas Tanks

Re-uploading
If you are thinking about re-uploading this or any other mod on the workshop read this first:
https://steamcommunity.com/workshop/discussions/18446744073709551615/1751268382256475240/?appid=244850

As always, comments and suggestions are welcomed and appreciated.


Big THANK YOU to:
Shaostoul for his modding tutorial series on YouTube and his extensive thread[forums.keenswh.com] on KEEN’s forum!
Harag for his plugin for Blender![harag-on-steam.github.io]
Huge Thanks to rexxar for making most of the multiplayer stuff and DarkStar for helping me figure out the DS issues!
Popular Discussions View All (7)
745
Nov 4, 2023 @ 2:56am
PINNED: Bug reports
Vicizlat
24
Aug 24, 2023 @ 10:11am
No power?
tR02020
30
Aug 18, 2021 @ 8:23pm
PINNED: Suggestions for Elevator Music
Vicizlat
2,184 Comments
Jack Schitt Sep 6, 2023 @ 4:00am 
Here is a working version.
tokenmeister Sep 5, 2023 @ 3:31pm 
Check your VCZ_MultifloorElevator.cs file. Line 185. That line should read

bool elevatorEnabled = Elevator.IsPowered && Floors.ElevatorReady && Elevator.CabinReady && elevatorFunctional && Elevator_Block.HasLocalPlayerAccess();

That "Elevator.IsPowered" part stands out in particular.
titanius anglesmith Sep 4, 2023 @ 5:43pm 
all the versions of this mod are broken on the workshop
Gromit Sep 4, 2023 @ 2:10pm 
@Maglizor_UA: you should search for "VCZ Multifloor elevator 1.199 fix" mod, it solves the power problem. You will need to replace this mod by the 1.199 one in your world and also apply the workaround given by Kami-Kaze to the 1.199 floor.cs file. Hope this helps :se
Lord Lorcan Sep 4, 2023 @ 1:06pm 
Thanks Kami-Kaze, the correction works perfectly for me, and the step 2 is mandatory :-)
I did exactly what you did and it's magic
Thanks again
Maglizor_UA Sep 4, 2023 @ 7:34am 
@Kami-Kaze did what tokenmeister described 20 hours ago, the elevator started to display the floors, but now it says that I've got no power
tokenmeister Sep 3, 2023 @ 10:45am 
@Kami-Kaze Thanks for the fix! It didn't work for me at first, but the last line of your post caused me to search the entire steam directory for "floor.cs"... as luck would have it, there was another directory in there that didn't have a modified date of last night, when I first tried to apply the fix. Went into that directory (1154898843) , applied the fix as prescribed, and my elevators are working again. Thanks again! You rock!
pierce3383 Sep 2, 2023 @ 3:18pm 
I have 3 open server maps (Daryabar 1-2-3) using the mod (a lot) and after the update (1.203) none of them work. Being on a server I need someone to post the new fix to the Workshop. Much thanks. I will hate replacing all the elevators with something else.
[Team Rocket] Meowth Sep 1, 2023 @ 11:47pm 
I found the fix works for me. Existing and new elevators were broken, also games not closing properly... Made the change, reloaded and all working ok.

Huge thanks to @Kami-Kaze. Hope this can work for others.
Festive Gears Sep 1, 2023 @ 9:43pm 
@Kami-Kaze, the fix you found unfortunately does not work for me, still doesn't work