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Reseñas recientes de Musrar / Муся

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Nadie ha calificado este análisis como útil todavía
128.6 h registradas (3.8 h cuando escribió la reseña)
Yes.
Publicada el 25 de agosto de 2020.
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Nadie ha calificado este análisis como útil todavía
55.8 h registradas
Great successor of the first game, despite the gameplay being almost identic. It's been a while since I played the first one, but if memory serves right the Nemesis system was already there and well, in this second installment appart from ridable dragons and the "pit" missions, the rest is more or less the same.
Now, about the story, that's another matter. Pretty interesting since the beginning, it starts where the previous game finished, and the more it advances, the more interesting it becomes. Specially the final stages, which I honestly didn't expect at all.
Additionally, I played with the Nemesis difficult level, and I must confess I died quite a lot of times in the early and early-mid game. Definitely a worth game to play.
Publicada el 1 de mayo de 2020.
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Nadie ha calificado este análisis como útil todavía
18.6 h registradas
I'm tired and I want to sleep but I just finished it and I must say something:

AMAZING.

That's all.

Good night folks.

You'll enjoy being Corvo.
Publicada el 19 de febrero de 2018.
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A 1 persona le pareció útil esta reseña
4.3 h registradas (3.4 h cuando escribió la reseña)
Nihilumbra is a game that has been on my wishlist since a pretty time ago and during the last winter sale I finally bought it. Oh man, it was as beautiful as expected, I do not regret it in anyway.
The hand-drawn landscapes, the minimalistic but yet complex animations. The sounds, the music, the narrator voice and what he says written in huge letters. And of course the touching story (at least for me, I was very emphatic with the protagonist). All of it came to transform the game in a breathing entity in which I was truly and fully immersed while I played it.
I mean, even my father who is not into videogames said it was beautiful :')
It's an interesting concept that of transforming your environment helps you moving forward, that being the gameplay.
The controls are not very tricky and did not feel sluggish at all, you get used to them very fast.
The only con I must mention is obviously the length, I finished the basic mode in neatly 3 hours and now I'll clear the Void one. But hey that's why I bought it on sale.

PS: For me, what completed this fine work of art is the fact that is localized to my language, catalan. But hey, the devs are catalan so :)

PS2: I personally think Nihilumbra must be played if you like platformer games.

PS3: OMFG Void mode is pretty hard xD
Publicada el 4 de enero de 2017. Última edición: 6 de enero de 2017.
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A 1 persona le pareció útil esta reseña
5.0 h registradas
A well-crafted gem enclosed in an indie game that stands out for its vanilla textures and beautiful landscapes. Brothers - A tale of two sons is an enjoyable fable about two brothers that set off to look for the miraculous medicine that will cure their father's illness. Across farmer villages, gorgeous castles in huge valleys, crazy inventors, strange primitive folk and more the two brothers set out on a journey that will be both magical and mysterious with their ultimate goal standing far away: the Tree with the Water.

PS: Both brothers have to be controlled with the same device, be it gamepad or keyboard.

PS2: Recommended to buy it on a sale, since it's not that long.
Publicada el 3 de julio de 2016.
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A 3 personas les pareció útil esta reseña
61.2 h registradas (59.1 h cuando escribió la reseña)
I've never listened about the Witcher saga until 2015 when I saw TW3 was about to be released. I felt curiosity for it and after looking for info I liked it: ahuge RPG and with a very rich story. Although I had in mind the idea of buying it I didn't do it at the end 'cause a couple of months before there were steam sales on The Witcher 1 and 2 :D 90% ones so I immediately grabbed my wallet and paid the few bucks they costed.
I loved this first one for ALL of it. The story, the characters you come across with, the music, the combat system (not dynamic or stressful at all, just clicking at the right moment, cast some Signs and swallowing a couple of potions. The toxicity factor also was extremely interesting and realistic (?) ). The plot twists, the all-the-same-NPCs, their realistic quotes, the books and the info you could get from them to learn more about the Witcher's world, the side quests, the witcher contracts that made me feel like a real witcher though were boring and poorly paid, ALL OF IT was completely worth and enjoyable and I do not regret playing it. Just buy it and be astonished.
Publicada el 31 de marzo de 2016.
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A 1 persona le pareció útil esta reseña
10.4 h registradas (9.4 h cuando escribió la reseña)
Fault milestone:one is the first VN that I've ever read and I must say I loved it.
The well crafted plot that grows wider as the story goes on and finally interweaves with itself to create such a wonderful story to be read, the beautiful art (though little different scenarios) which include character's designs, scenario drawing and effects making and the delightful and appropriate soundtrack that creates the right atmosphere for every situation are what mainly create this gorgeous VN that also contains some philosophical thoughts, mainly sci-fi based that at first glance don't seem like it.
I do recommend reading this VN because it can look less than what it really is. There are some parts that can be quite long and tedious but at the end is not slow-paced at all.

Buy it. And now it's on sale ;) (Buy also the 2nd part that I'm about to buy as well ;) )
Publicada el 25 de diciembre de 2015.
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A 1 persona le pareció útil esta reseña
12.8 h registradas
GORGEOUS. That's the word to describe this game.
With very beautiful graphics, very well made physics (is so fun to climb feeling like a cat in a forest), an amazing and gorgeous soundtracka and a story very well written, Ori and the Blind Forest is a very enjoyable game that you will love. I mean, I loved the story. And playing while listening to its music is just.... @-@
I'd like to buy the OST but 10 euros are 10 euros. In Winter Sale probably.
I do recommend this game. I think this game will be in my top five for a while.
BUY IT.
Publicada el 7 de diciembre de 2015.
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A 1 persona le pareció útil esta reseña
4.7 h registradas
I saw this game in December 2014 and I thought: Wow, it looks cool. I'll buy it when I have cash. I got it in a steam sale last week.
I've never played a Metal Gear Solid game but I must say I liked the stealth Kojima created: it is REAL stealth, that means, if you stuck in front of the soldier 5 metres away, no matter is night and you are a super stealthy spy: HE WILL SEE YOU. (I mean it's not "skyrim stealth".
However, I find difficult to complete the mission without killing anyone, there were too much of them and I had to get rid of the 80% of them. That said, I completed it with an E rank. Gotta go at Cuba again :D
Totally worth it if its price was 10 euro. The "game" is short, it consists only in one principal mission (with wonderful cutscenes) and a few (6 or 7) secondary missions you can complete after completing the principal one.
Looking forward to The Phantom Pain.
Publicada el 26 de junio de 2015. Última edición: 26 de junio de 2015.
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A 1 persona le pareció útil esta reseña
18.7 h registradas (17.7 h cuando escribió la reseña)
A platformer puzzle level game, I must say Trine 2 is one of my favourites platformer games. How they are designed, how are the characters abilities, how you can gain completeness by collecting all items and how they improved the fights despite the first Trine. Ah, and of course, its awesome graphics and music. Absolutely recommended.

I really enjoyed this 2nd Trine. Although that fact, since I first played and finished the first one it shocked me that there was no mana and that chests give draws and poetries instead of items that give you POWER OMG. Think about it. In Trine 1 I could summon 7 boxes and 3 surfaces with Amadeus. SEVEN BOXES. Now I only could 4, boxes or surfaces together.
Though I have to say that the change they made about experiences and habilities compensated this "lack" of awesomeness. (i.e. With the Illuminati Triangle in Trine I completed several levels with my brother, I summoned it and he hooked on it xD)
Also they hardened the puzzles and these ones were more tricky sometimes.
The art is sublime as always and the music as well.
I set the difficulty on Difficult, to make fights more entertaining. Indeed they were. Sometimes I died more than a couple of times. Perhaps I should try Hardcore mode. Who knows.
Still, I also really didn't like some levels. I don't know, for example the Sewers' One. It was all so claustrophobical and I died many times, MANY.
The Goblins DLC was perfect, I really enjoyed it (only the Giant Worm's one I hated). So I reccomend to take it as well and wait for a sale to buy Trine 1, 2 and DLC. Or only Trine 2 and DLC.
Ah yeah, another thing I'd like to add, is that in Trine 2 there was finally a FINAL BOSS FIGHT. It was something that I missed in 1st one. That level was going up, kill normal enemies and that's all. Instead of that, in Trine 2 you have a properly final boss fight. It was hard xD
Publicada el 10 de mayo de 2015. Última edición: 10 de mayo de 2015.
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Mostrando 1-10 de 14 aportaciones