34
Products
reviewed
951
Products
in account

Recent reviews by Dwarven Runesmith

< 1  2  3  4 >
Showing 1-10 of 34 entries
1 person found this review helpful
43.0 hrs on record
PSN, enough said.
Posted May 5.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
81.7 hrs on record (47.6 hrs at review time)
Hunt big monster with big weapon and even bigger appetite.
Posted February 24.
Was this review helpful? Yes No Funny Award
4 people found this review helpful
7.4 hrs on record (7.1 hrs at review time)
In all honesty, the game isn't that bad. Story and Characters were fine to me, but that isn't the issue I had with the game.

But horror is very weak, and many of it's designs are very poor.
I hate how many save points I keep running into, it's endless and if I "Die" or anything I pretty much lost like seconds worth of progress.
Even though the Dev said he will spread resources thin and wide, the problem I encountered is, I only ever used 2 items and that is it, meaning my loadout of Mace, water bottle, Chocolate, bandage, and bandage were unchanged until I found bag upgrade, in which it just added chips and coffee.

The game is just to easy, even the peek-a-boo is very quick and hiding spots are pretty much at every corner. Enemies are a joke.
I was unsure at one point in subway wondering is there even enemy here? I never encountered the vicious sister there.

Having the tag of "survival horror" is an insult to the genre. If the Dev will make Coma 3, they need a different approach for enemies and how item usage rate and distribution of items.
Posted December 13, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
575.6 hrs on record (570.8 hrs at review time)
The game is good enough for what it is.

With the milking the game for so many DLC that add way to little for what they offer on price.
Posted August 23, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
13.9 hrs on record (13.7 hrs at review time)
Do you think that making me cry is cool?
Posted June 30, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
18.2 hrs on record (18.1 hrs at review time)
Alright game, hate chapter 8 and 9.

Never touching this game.
Posted January 2, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
5.3 hrs on record
A lovely short story.

I usually don't like Visual Novels, but this one was really great. Even though it was a short experience, it made me teary in few moments.
Posted December 20, 2022.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
19.2 hrs on record (15.3 hrs at review time)
It is a fun game, but that is how I mostly feel about.

The biggest part of this game is of course the combat.
I hate and love combat in this game, I love the idea and how tactical you can get by getting into fights without even tacking damage.
But the problem consists of how it plays. When you select an action that may take like 4 heartbeats, for the god of love why does it automatically play it out? I still have the second character that I want to order at the same time, it leads to moments where a character dies because it skips 4 hearts, or I take damage and it skips like 8 bars.

It can be quickly resolved by showing how many bars will be taken in the lower screen where the tab is located, and that it. No auto play the bars, no nothing. I want to manually move thru one bar, if I take damage on the second bar I just move one back instead of moving 9 bars back. Until it is fixed I have to spam left click on the tab menu to stop it from moving forward.


Story is not that great but it works for this game as a basic template. Voice actors could be better, felt flat for the most part.
Was not interested when they talk it stops the game, it would be fine it they talked in the background while I was moving.


Some levels are very short, like 2 min and I have so sit thru like 5 loading screen with only like 10 min worth of gameplay in all of them.


It's a fun game to play but not something I would buy for it's asking price. Get it on sale.
If they do make other games in same gameplay, I hope they will fix these problem for more smoother gameplay.
Posted August 28, 2022. Last edited August 28, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
44.4 hrs on record (12.3 hrs at review time)
THE SURGE

Before I even played it, I only heard bad things about, so I came in expecting something bad but I was overly surprised how much fun I had at first. But the more I played the game the more I discovered issues, unbalances, and borderline unfun it was.

COMBAT

At first the game wasn’t as bad I though it would be, games speed felt fast and fluid, which I liked. But the problem with combat only got worse the more I played and further I got in the game.

There are many different types of weapons available for the player but some of them are other trash that should be questioned why they exist, heavy duty for example; It’s way to solve to hit anything remotely quick (Which is pretty much everything, especially bosses), it takes a long time to hit which makes you vulnerable to damage way to much and it will kill you because of that.

Fighting more then 1 enemy at a time because way to hard for no reason other than they don’t have group fight AI, every single of them works as if you are fighting them 1v1. Which ends up pretty much all the time in many zones and areas in the game. Then you have some enemies with huge hitbox that take up the whole areas, like the robot in a ventilation shaft, there is no room for mobility and the damn thing has ranged capabilities. Many move sets for enemies are areal so even more annoying to fight them in tight zones.
Number spikes in the game are just absurd, every enemy will kill you within 5 hits, I die within 3. Half my implants are health, I have more HP than some bosses pre-NG+ but damage numbers were still bad before NG+.

Armour in this game is utterly useless, stats matter only if you don’t know how the game even works at first. What matters is the perks they give you and that is it. A weak stated armour can outclass the best stated armour just because it didn’t have a tiny perk on it’s set. You have no freedom of choosing armour, you will be running with same kit all the time.

LEVEL DESIGNE

First three levels are fine as they are, not to complex or hard to navigate as they work very linearly. But the last level with shafts being the brunt of it suffer hard, first few times will make you feel lost and wishing you had a map, I looped to same place like 3 times, once. They should have added like signs to the level and the existing map on billboards is useless.
NG+

This is not fun at all, only difference is bigger number which still will kill you within 5 attacks or less, no new enemies or different patterns. It’s all same but with stat bloats.

END

I wish the game was better, but the combat makes me want to die just because how tedious it is and enemies’ stat bloats. I came first with opinions it will suck but got disproven for a bit until the game just proved me right anyways.
The game is average at best.
Posted March 3, 2022. Last edited January 13.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
22.4 hrs on record (13.7 hrs at review time)
This is a mystery game of solving deaths.

Most story telling is through seeing what's happening and what the characters are saying, the last chapter of the story is quite cliché and did expect to be better then it was.

Gameplay can be frustrating in the last part of figuring out some characters, Like the Chinese, those guys that manage the sails, and some positions.

I wish it had more clean visuals since my eyes hurt after few hours of gameplay, it needs to be less eye straining.
But for me who likes mystery games I did have more enjoyable experience overall.
Posted February 18, 2022.
Was this review helpful? Yes No Funny Award
< 1  2  3  4 >
Showing 1-10 of 34 entries