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Recent reviews by Dalva

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
7.7 hrs on record (7.1 hrs at review time)
I've never feel so immersed in a VN before
Posted July 30, 2022.
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1 person found this review helpful
43.4 hrs on record
I played in standalone version, so my steam playtime is waaaay less than it should be.

Pros:
+ The only sim where the feel of flight is there. Especially true for rotary-wing, where in other sims felt like flying on rails.
+ Extensive systems simulation and damage
+ Great graphics, Supports VR
+ Multiplayer

Cons
- Lots of small Bugs, though nothing exactly gamebreaking
- Will break your wallet in both hardware and software :p
Posted October 3, 2021. Last edited October 3, 2021.
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3 people found this review helpful
113.4 hrs on record (111.2 hrs at review time)
Pros:
++ The entirety of Skyrim SE, in VR
+ Massive amounts of mods, most of the mods for Skyrim SE is also compatible with this

Cons:
- Base game does not utilize the VR medium to it's full potential. You need mods for that.
- Base game barely lets you interact with the world in VR. You cannot grab items etc. You need mods for that.
- Sword fight consists of wiggling your collision-less sword repetitively to the enemy.

Overall I'd recommend, since as of writing there's no other open-world VR RPG that is anywhere near in depth and vastness to Skyrim.
Posted October 3, 2021.
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No one has rated this review as helpful yet
1.0 hrs on record
Pros:
+ A very touching story
+ Great character development
+ Very fitting and emotional soundtrack

Cons:
- Only 1 short scene contains animated characters.
- The rest is book reading, the background is 360 degree spherical map with no depth.

Was kind of disappointed initially with how it's such a waste of VR potential, but the great story far outweighs the downsides. The story is played and completed in one hour. Overall I'd recommend it.
Posted September 26, 2021. Last edited September 26, 2021.
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No one has rated this review as helpful yet
1.0 hrs on record
Very nice
Posted June 17, 2020.
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2 people found this review helpful
494.5 hrs on record (339.8 hrs at review time)
Early Access Review
A very promising early access game. Allows you to build whatever you want and do whatever you will with it. Make stuff from a very simple raft to a highly detailed and technical ship that surpasses many other games of the ship simulator genre. Even aircrafts and trains can be made here. Still has quite numerous amount of performance issues, but for an early access, it is surprisingly stable. I haven't had any CTDs during my 300+ hours of playtime
Posted August 12, 2019.
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6 people found this review helpful
2 people found this review funny
0.0 hrs on record
Nominating this for the "WHOAAAAAAAAAAAA, DUDE!" steam award, because WHOAAAAAA 600 page mandatory manual read! then finally days later, WHOAAAAAA I'm taking off! I'm taking off!, and soon after, BRRRT WHOAAAAA!, and immediately after, WHOAAAAAA I'M ON FIRE!

Award aside, incredibly awesome sim. Even just flying around feels very real, as if you can feel the flow of the wind as you float through te skies. 10/10. HOTAS Recommended to keep you from memorizing hundreds of keyboard shortcuts.
Posted November 28, 2016.
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No one has rated this review as helpful yet
1 person found this review funny
265.5 hrs on record (146.2 hrs at review time)
Early Access Review
Basic orbital mechanics are implemented, although it does not take N-body gravitational interaction into account, low-orbit atmospheric drag, gravity distortions, or any of the fancy stuff.

But who cares. It is already THE best physics sandbox game ever. Though I'd have to say mods is what made this game even more awesome. Ferram Aerospace Research for realistic atmospheric drag and wing iteraction and Deadly Reentry for atmospheric heat-up on reentry is a must. There is even a mod to simulate 2-body gravitational interaction to spice up near-Kerbin missions. For realism extremists there are even mods like Realism Overhaul which allows you to play in the real solar system with the real scaling and rocket performance

And don't forget to use joystick! (a flight yoke, not your mainstream Xbox/PS4 controller) and have a paper and a calculator at hand (though you could bypass manual calculation by using mods)
Posted December 21, 2014.
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Showing 1-8 of 8 entries