5
Products
reviewed
0
Products
in account

Recent reviews by 3 Piece Living Room Set - $699!

Showing 1-5 of 5 entries
5 people found this review helpful
1 person found this review funny
31.1 hrs on record
Seriously awaiting the fabled AOK2. What a fantastic game with a pretty simple skill barrier to entry and massive ceiling. Wishing the devs the best.
Posted February 3, 2023.
Was this review helpful? Yes No Funny Award
928 people found this review helpful
230 people found this review funny
223.6 hrs on record (47.7 hrs at review time)
After seeing "Recent Reviews" as mixed, I had to throw my hat in here.
What you're seeing here, my friends, are the well salted, limp wristed pork bois who refuse to learn from their mistakes. Killed one too many times by one of the many things in the game that can be effectively countered. Spear? movement, chamber, feint. Horse? Billhook, spear, bow or just be aware.
Ultimately, Mordhau is insanely consistent in its mechanics, unlike For Honor, Chivalry or War of the Roses, which I admittedly love and miss dearly.
Their grounds for this argument are jankier than their KDR.

This being said, you're getting into a game very similar to Team fortress. How do I mean?
TF2 has potentially the lowest skill floor for having fun. You can be horrible and still have a good time in Mordhau. limbs are flying, men are screaming, axes are thrown into said men, pulled out and thrown again at more men.
TF2 also has a titanic skill ceiling, again, like Mordhau. You will get beaten by someone better than you. If you are the aforementioned limp wrist pork boi, you won't learn from this, and you'll write a salted review of a small dev team's $30 passion project that doesn't have ♥♥♥♥♥♥♥ microtransactions.

Don't be a pork boi. Be a Mutton man.
10/10. Will Mutton always. Join us friends.
Posted June 13, 2019.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
658.7 hrs on record (511.2 hrs at review time)
So to start with the obvious, the game looks bloody incredible. The animations are all motion captured so suck it to everyone who thinks making new moves for whatever hero you want a rework on is easy. Everything looks and feels damn near perfect.
TLDR?
♥♥♥♥♥♥♥ incredible. Massive Learning curve and potentially the most rewarding gameplay ever. Beautiful character design and customization. Nothing requires a microtransaction, and currency is earned at a reasonable rate.
Ultimately, this isn't for everyone. Its For Honor

I've been playing since launch, only taking a break with Marching Fire's release for the sake of protest. The devs do good work, and they hard work but I wouldn't be the only one to say that sometimes they do dumb work. The most recent hero release is a perfect example of this.
Some boil it down to cash grab, others boil it down to bad design.
I'd say a bit of that and a bit of not that at all.
Now in their defense
They are constantly expanding on their ideas and trying new things, adding new mechanics that are genuinely creative, Nuxia's traps being my favorite example.
Now do all of these things come across as intended? of course not. Are they overtuned sometimes? of course they are.
But seeing a tripA company with the balls to break the mold is great.
When most people (having the room temperature IQ that they often do) talk balance, they forget a few things.
This is a relatively small team treading mostly unexplored ground in terms of mp fighting games.
They are balancing across the entire board, from the total noobs to the people who can react to lag adjusted 400ms interactions. Oh, and 30 fps console as well because that doesn't complicate things at all.

I've never played anything else that requires a mindset the way that For Honor does. A good match is genuinely exhausting, there is no real casual play. If you open up For Honor, you want to win.
Be prepared for tough matchmaking, and be willing to learn. You will be rewarded with success and ♥♥♥♥♥♥♥♥ does it feel good the first time you kill two people trying to gank you.

As for the new people, Training arena is free and its your friend. Learn everybody, even if its for 3 minutes.
Posted March 13, 2019.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
36.9 hrs on record (23.7 hrs at review time)
Remember the feeling you had playing through a Souls game for the first time? You played them a second time, and probably a third with new builds hoping to capture it again. The learning curve, the frustration, the discovery- but most of all, the sense of adventure and triumph. Look no further, this is it.
Posted March 13, 2019.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
15.4 hrs on record (15.4 hrs at review time)
There is Youtube bait. There are Indie horror devs and titles. There is the sickening, uninspired world in which these two things coexist and
Ultimately there is Amnesia: The Dark Descent... The thrice spurned prime mover of this aforementioned world, looking down at its pathetic indie horror children in dismay. Amnesia is entirely aware of its grandeur, the pride with which it masturbatoriously glances to the windows wherever it walks. It gave its children everything they needed to live independent, yet in its image- and they failed. and failed. and failed.
Amnesia changed the genre like very few things have or ever will, at least for a very long time.
Posted September 19, 2018.
Was this review helpful? Yes No Funny Award
Showing 1-5 of 5 entries