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LiL'GuY 最近的評論

目前顯示第 1-5 項,共 5 項
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總時數 538.6 小時 (評論時已進行 156.5 小時)
ROCK AND STONE
張貼於 2020 年 11 月 25 日。
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總時數 107.8 小時 (評論時已進行 92.1 小時)
So much DLC, but so much fun and time wasted with mods
張貼於 2019 年 11 月 27 日。
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目前尚未有人將此評論標記為值得參考
總時數 52.5 小時 (評論時已進行 47.5 小時)
Exactly what you wanted Chivalry to be
張貼於 2019 年 6 月 29 日。
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目前尚未有人將此評論標記為值得參考
總時數 14.9 小時 (評論時已進行 6.2 小時)
A ridiculously fun to play platforming game with friends on a couch.
張貼於 2017 年 11 月 22 日。
這篇評論值得參考嗎? 搞笑 獎勵
17 個人認為這篇評論值得參考
總時數 329.9 小時 (評論時已進行 291.1 小時)
Nearly 300 hours on this game with my time being on and off again, mostly whenever OVK's horrible patching system with needlessly obfuscated packaging decides to finish after hours of disk writing.

Having played from the pre-launch period, the game alarmingly felt lacking from the start in comparison to it's predecessor, Payday: The Heist, with only a handful of repetitive heists, weapons, skins, and whatnot. It did not help that literally half of the content that was later added (in the form of overpowered weapons and useless melee weapons and masks) was DLC, with the community receiving mostly watered down scum that was leftover.

OVK seemingly had good intentions from the start, but went down the road of milking their customers for all it was worth; the addition of DLC weapons that were extremely important to survive the ♥♥♥♥♥♥♥♥ balancing that they pushed out. You can't expect a pure vanilla player to deal with the hordes of Shields and Skulldozers and the occasional ♥♥♥♥♥♥♥♥ SWAT Van like a payer with explosive weapons and sniper rifles with the same level of ease. Finally, we had the addition of micro-transactions for skins that give you just the slightest edge of autistic min/maxing, but ONLY if you already owned the DLC to go along with it. Unless you feel like shelling out $110 (the total regular cost of DLC at the time of writing) on top of the game and the micro-transactions to own what only feels like a substantial part of a game instead of an entirety, be my guest.
張貼於 2015 年 10 月 26 日。
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