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Recent reviews by Lego

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
1.7 hrs on record
An endless runner that's got teeth. Some of the challenges feel impossible, but it's an otherwise well produced game. Worth a look!
Posted June 29, 2019.
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No one has rated this review as helpful yet
37.9 hrs on record (37.9 hrs at review time)
A fast pased arena brawler that suffers a bit from overall neglect. Arguablly the best take on the "MOBA" genre as a true Multiplayer Online Battle Arena, but the developers split focus on the Royale version as well as a lack of updates in the interim makes this harder to reccomend getting very invested in. Time well tell if it will still be actively developed, but at the low low price of Free, it's worth a try.
Posted November 25, 2016. Last edited November 21, 2018.
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1 person found this review helpful
67.1 hrs on record (56.7 hrs at review time)
This game sucks the life out of you, but you just can't stop playing. One more gun. One more raid. One more anything. However, don't go it alone. Go it with friends.
Posted September 22, 2014.
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No one has rated this review as helpful yet
15.8 hrs on record
It's hard to argue with this game. If you know what you're getting when you go in, which is a love letter to South Park fans and fanatics, then you'll love it. Else, you might want to look for your Paper Mario esque combat fix elsewhere. Game largely devolves into stack satus effect, use skill boosted by said status effect, and eat a restore item between each turn. There's fun to be had in it, but not in a repeat playthrough, as the story really is the main draw. Ultimately, pay a fair price for what you'd expect out of a season of South Park.
Posted September 22, 2014.
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No one has rated this review as helpful yet
6.0 hrs on record (1.6 hrs at review time)
Desktop Dungeons has been in beta for a very long time now (well over a year or two!) since it's debut at the IGF in it's free form. Since then, the game has grown massive beyond the inital scope and idea, adding in a story, many new classes, races, monsters, and so much more. The gamepay, however, has remained largely the same: Explore a randomly generated dungeon, fight monsters, collect loot, and defeat the boss. But in true rogue-like fashion, your ability to accomplish this is left up to fate and skill. Each new area you explore has different rules and layouts, with features like gods to pledge your loyalty to or shops to buy needed equipment. You will curse at your computer, you might throw your keyboard and mouse across the room. But the game itself is rewarding when you finally get that perfect run together with that smooth combination of careful planning and a touch of luck, leaving you with a warm feeling and a craving for more. PIck this one up.
Posted November 26, 2013.
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Showing 1-5 of 5 entries