15
Products
reviewed
515
Products
in account

Recent reviews by Rajhin

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Showing 1-10 of 15 entries
No one has rated this review as helpful yet
15.8 hrs on record (5.8 hrs at review time)
Gambling + roguelikes, very satisfying
Posted February 23.
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No one has rated this review as helpful yet
5.0 hrs on record (2.2 hrs at review time)
Very satisfying boardgame-like strategy. It's centered around challenging re-run sessions, it's not one of those endless idle banished-clones. Recommend it a lot.
Posted February 3.
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1 person found this review helpful
157.3 hrs on record (3.0 hrs at review time)
Pretty fresh feeling arena shooter in a world of BRs.

The game is very reminiscent of older frostbyte Battlefields with focus on movement and twitch shooting, with effort put into classes instead of just being an ambiguous sandbox loadout game - which I liked.
Posted December 10, 2023.
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114.1 hrs on record (28.7 hrs at review time)
Having played AoW2 very long time ago I found more recent AoW3 not innovative enough to recommend.

This, instead, is proper new entry. I really like the fundamental focus on custom races and campaign generation. The whole set up starts off with exciting you about all the possible campaign and faction set ups. Each map you generate is made up of many different unique mechanics you mix and match at will, and then each faction you can make has to be made up from many different mechanics you mix and match at will as well. It even has long term progression, further outlining how each game you play is a whole new campaign for your wizard, not just yet another bland random map you generate.

And then on top of that the gameplay of each faction is pretty compelling too. The progression through power levels inside the game still have this unique AoW focus of magic being the main measure of your power, you still keep mixing and matching what your race and faction are even as you play and approach end game. The idea of everything from what your culture is to what units you can have being separated into Tomes of magic is appealing to me for some reason. There's nothing in the game that isn't in one of those books, and choosing which books you collect has an almost a gacha satisfaction to it.

Anyway, bought it on a whim just because I'm an AoW fan, but stayed because this is finally a very strong competitor to other TBS empire builders.
Posted May 7, 2023.
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No one has rated this review as helpful yet
1,444.4 hrs on record (1,068.3 hrs at review time)
You come for the atmosphere but you stay for the challenging PVP with punishing sound design and hard to use weapons.
Posted April 3, 2023.
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No one has rated this review as helpful yet
244.7 hrs on record (170.7 hrs at review time)
Early Access Review
A scifi, abstract to ****, multiplayer ANNO that is really an idle game at it's core. Not too bad to have something to log in and fantasize about once every few days knowing that your factories and ships are on their way to bring you profits you'll invest back into... a week from now.
Posted December 22, 2022.
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4 people found this review helpful
33.5 hrs on record (18.6 hrs at review time)
Early Access Review
I've always thought this is an outstanding planetarium and screenshot bait, but with VR I started to just hang out on planets I find for hours.
Posted November 29, 2022.
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8 people found this review helpful
71.3 hrs on record (49.4 hrs at review time)
Much more relatable middle ground between Warthunder and DCS if you are looking for a simulator other than DCS itself.

It offers single player progression campaigns (especially good ones with Pat Wilson's Campaign Generator) which is a big point for WT player since DCS practically lacks any gameplay besides just simply learning to fly and fight in a particular plane, planes here can be flown with mouse if your REALLY want to (but in the end you want a HOTAS eitherway), but offers simulation close to DCS as far as WW2 tech goes and each expansion gives you 8 planes at a time + some single collector planes that are rather cheap on a sale.

If DCS is Arma of plane simulation, meaning you have to build your own fun in there, the IL2 is an actual game with long term gameplay modes. Multiplayer is alive enough that you can dogfight with randoms too, but most people play it alone or with friends in COOP campaigns that take you through 41 - 45 years of war.

Bonus: Has tank combat expansion with multicrew, but that one is kind of "early access". IL2 lacks grind, you just play campaigns you want exactly with settings you want them to have.

Downsides: slow new content release and ONLY WW1 and WW2 historical theaters. IL2 lacks grind, there are no unlocks to work towards save for new planes your squadron gets as years progress in chronological procedural campaign. If you end up liking it you will need to buy HOTAS and maybe TrackIR / VR to properly experience it.
Posted May 26, 2022. Last edited May 27, 2022.
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9 people found this review helpful
0.0 hrs on record
The things it adds are cool, I guess. But it doesn't make me feel good about waiting for nearly 2 years for any actually good content being added and ending up only getting 2 flavor pack level DLCs.

This took them god knows how long to make and the release of this just makes you think how long you'll have to wait again for something actually good to be added.
Posted February 9, 2022.
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1 person found this review helpful
1 person found this review funny
148.0 hrs on record (80.8 hrs at review time)
A pretty complete game right off the release, rarity for Paradox.
Posted April 16, 2021.
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Showing 1-10 of 15 entries