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The new GTWI command enables planetary governments to design and plan gateways with precision. It provides all key statistics at a glance, ranging from possible jumps per day and linking radius to construction and upkeep costs. Whether establishing new connections or upgrading existing ones, GTWI offers the insight needed to make informed decisions.
Several new motion types allow you to put your plans into action. Commission trusted companies to construct the gateway, handle its weekly upkeep, and supply Vortex Fuel for its operation. Then, lean back and watch as the statistics on successful gateway jumps begin to grow and with it your revenue.
With gateways, you can profit from faster connections between trading hubs and outer regions. They simplify logistics and trade operations, but time is money, as they say, and operators will charge a transit fee for each jump.
At that time, the only visible signs of life of the project were our weekly devlogs. At first, we just wrote them for us, as a kind of journal, but we were able to grow a small following via an email newsletter.
When release day arrived, it came with its fair share of drama. During final testing, Michi discovered a navigation bug preventing colony ships from reaching certain detached sectors — a result of a subtle migration issue. Thankfully, the fix came quickly, and the release went ahead as planned. But the excitement wasn't over yet: a database hiccup during deployment caused a bit of extra stress while the servers were offline. After some quick troubleshooting and switching providers, everything came back online smoothly. On the bright side, the new inventory system, rebuilt months earlier, went live without anyone noticing — always a good sign!
With the Colonization update now stable, focus shifted back to the upcoming Gateways feature. Michi's main goal is to get a test version ready for player feedback soon. This new feature will continue to expand the possibilities for interstellar logistics and cooperation.
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