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Recent reviews by P PAUL SAINT PAUL

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Showing 1-10 of 27 entries
1 person found this review helpful
1.2 hrs on record (1.0 hrs at review time)
Huge download size, asks permission for too many things upfront, tutorial has me wondering what button they're talking about when they say press this button to open the controls and it shows me a strange symbol of two arrows pointing in different directions, confused already. And the menus are terrible, a mess I don't want to look at! Started a game with A.I. because i was forced to, didn't see an enemy player the entire bot game. After that I found it difficult to start a real game of this rainbow six seige, and ended up in some alien vs. predator/ left for dead like mode that I wanted out of immediately but I was told about all sorts of consequences if I did so, don't really care about coolness prestige points or skins if the gameplay is this rough already, so i'm just going to go ahead and not give this game a chance because i found it so much worse than csgo/2. Mostly because of the menus, and a long wait time to play with bots where I didn't see any enemy bots. It's a complex tactical zzzz
Posted April 14.
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No one has rated this review as helpful yet
243.4 hrs on record (81.8 hrs at review time)
i found out it can be played on my laptop if it goes into power saving mode by unplugging it, and slows the game down enough for an easier experience. What annoys me is all the items that don't tell me what they do, forcing me to stop play and google what the item or card or rune does, and often i will need to do this multiple times because of the sheer number of items runes cards and things to do, I won't remember what that thing does. So it's a thumbs down ONLY BECAUSE I HAVE TO GOOGLE EVERYTHING ALL THE TIME, OTHERWISE GOOD
Posted January 26.
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7 people found this review helpful
1 person found this review funny
128.1 hrs on record (97.5 hrs at review time)
good game but has issues for me.



They are working on balance, new changes are cool, yet some of the tribes seem overpowered to me.

I'm annoyed that I can't get 3 gold stars on domination, and to be able to do that on all tribes seems really tedious, too much work and too much based on luck, after trying a few hundred times. This is actually so much work to attempt, trying to get accross the water and win the game in 10 turns, and i'm feeling like it's only possible with the overpowered tribes like polaris, or the one that starts with a swordsman.

Generally upgrading things is a lot of work. maybe clicking brings up a wheel to save time, because upgrading things is a chore. This is an issue i have with civ games, the hot keys are not there for you, leading to a very mouse heavy experience.

I like where it's going, and it's getting more complex

I would love! an undo button, just from making lots of mistakes or misclicking. like chess if you don't move your hand off the piece, although i can see how that would be difficult because of chain reactions from things? but still, why wouldn't it be there

or a restart game button in the main menu. why isn't that there, seems like something most games have/ if you like the map but didn't get a good start, or want to try it again from a different strat perspective.

If i'm trying to do a specific thing, like get 3 gold stars in domination for a specific tribe, it's too much work to start at the main menu and click 5 times to get back to trying again at it, give me a retry button at the end of a game. (i'm giving you so many good ideas here!)

pressing enter ends the game sometimes, while working as a time saving button other times, leading to accidental game ending- at least ask me yes or no there. At the end of your turn, I have to click next turn but i want a button on the keyboard to press- you would think it's enter button but that will send you to the main menu for some reason, why???
Posted November 30, 2023. Last edited December 5, 2023.
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No one has rated this review as helpful yet
5.6 hrs on record
good but this game is alll menus
Posted July 31, 2023.
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No one has rated this review as helpful yet
111.0 hrs on record (16.1 hrs at review time)
Fun game with much going on.

It starts out slow, tutorialy, but much is left out and learn as you go.

It's fun upgrading things but I wish the resto had more going on. It's unclear how many customers to expect so much is wasted early on...

It's interesting leveling up the food but the food menus, and menus generally, are complex and difficult to look at sometimes, scrolling to the bottom to try and remove something while fishing takes a long time.

The menu is cool but you can't remove things once added, or change amounts ... or add more if you see there are more customers than expected. If you're at the farm and want to buy seeds, it's annoying to buy large amounts and all too easy to send it back to zero wasting more of my time in menus.

Staff is interesting, takes toooo long to level up, seriously annoying, just the time it takes to level up a guy 15 times if you have the money,

Skipping time and moving through the menus feels slow. I enjoy the sea people village but movement down there is too slow and makes me not want to go there, the seaweed farm too much of a chore.

It's not very rogue like or whatever, there are just a few variations and a night.

The number of fish is great, yet when dealing with menu items and the ingredients that are required, it's complex menus that make this game tough to play. I love the fishing but the movement between the two restos is painful sometimes.

I like the idea of starting fresh and seeing how many days you can get till good profits, i'd like to see a faster moving game.

Little things like, if im in the glacial enviroment, and i press the up arrow for the fish list, give me the fish list in the glacial enviroment, not the first zone that i'm not in.

The events seem repetitive when you consider the number of menu items and combos, why 2 curry nights. It's not clear at first that you learn menu items by upgrading staff.

The actual dinner rush is fun but you don't really do much do you, the guy runs out of breath pretty quickly. Some more variation in staff skills would be nice. The drinks are annoying so you want to find staff to do that. Wish there was more to this element, go steal some ideas from the other cooking games that have you multi tasking.

Researching- show me the ingredients before i choose?

I'm collecting wood thinking i'll be building my resto with it later, which i think would have been better, building your own place. You can upgrade cosmetic things but the fun is in upgrading and seeing your place get better.

and can you only have one game going on at once? Is there a faster startup to the game on the second go? leveling up dishes takes quite a lot, imagine how many reefsharks i would have to kill and how many game days that would take to max level a dish. id like more space between the raw sushi items and actual menu items, and make it easier to check the menu and its items needed when at various places (phone is much work to navigate there).

Loved the game but have issues with it! I notice it is being improved....

End game... feels a bit slow. Like I got here and now what, play with the tamagachi thing? It seems like the best way to get money is max cucumbers! How many times do I want to go down into that ship interior for the special crab meat? a few but not 100 times, and that's where I wish it was a bit more rogue lite random.

There is a lot of button mashing for sure, i noticed an update maybe changing that. It's a cute game but kindof hardcore with the stress it puts on the controller, one button in particular and the joystick thing is flaking off plastic from the pressure im putting on it trying to get away from sharks. You can't upgrade your little guy, so it's easier to throw away the food than run all the way to the end of the resto.
Posted July 6, 2023. Last edited August 4, 2023.
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No one has rated this review as helpful yet
14.1 hrs on record
This game is OK but didn't quite do it for me, hopefully the next one is a bit better.

Things that bothered me: Some mechanics are strange feeling, like turning the wheels and opening things seems a bit more difficult than need be, I enjoyed the fort environment but the tank had me googling what to do, the lighting is interesting with the matches and illuminating the way as you go yet some places felt unnecessary to light up or a waste of matches, the baby thing is annoying, when you DIE i had to look away to avoid a seizure but i will say it is interesting how you don't die in the usual sense and yet each death takes a long time and is maybe too loud and dramatic for me, honestly will not finish the game but I will try the new one
Posted June 27, 2023.
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2 people found this review helpful
1 person found this review funny
16.0 hrs on record
It left me confused much of the time, i tried many times to get more into it but.... nope
Posted April 14, 2023.
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No one has rated this review as helpful yet
13.7 hrs on record (6.0 hrs at review time)
You want to like this game but I dislike it for the following reasons:

The layout of the first levels is annoying- a kitchen, a smaller room to the side, and your dining room, with doors that are easy to get jammed in, the tables are placed next to the doors causing customers to block you in your kitchen, and lack of flow is weird, maybe it's single player and these maps are designed for multiplayer, but your guys are made clumsy at first, it's weird feeling controls for me. Also, the blue upgrades in envelopes on the ground doesn't feel good for me, it's just hard to walk around and see what they are, constantly hitting other items by accident when i want to see whats in the envelope!, give me a list like you would expect. Moving stuff around is a pain with all the clutter, you'll pick up a dirty plate and have nowhere to put it? And a run will end with one mistake, leading to multiple replays, or leveling up. I do think it's funny that you can plate IN THE SINK. It's also very easy to accidantly choose an upgrade by pressing right or left, before you have thought over the two options you have moved on to the next level. If people want coffee they sit at a table with dirty plates. It's telling me an item, counters, is upgradable, but can't somehow? When navigating around the tables why am i able to push an eating customer away from their meal by walking by/through them if they're too close to a wall. Its funny that if i don't have any clean dishes i can get away with putting the cooked meat on the table next to the customer while i go and wash a dish, juggling items in a kitchen with too few surfaces. And something doesn't sit right with me that one table messed up and your kitchen closes, pretty rough. All too often i tap a button to pick something up but i'm not close enough, causing me to tap multiple times, often picking it up and putting it back down, am i close enough or not lol? Imagine a perfect run with every order made quickly only the final table you make a mistake and put tomatoes in the salad when it was a plain lettuce salad, level failed; this should make you loose money which means you can't buy cool upgrades, not a failure of the level, in my opinion if you go too slow that should build up in a chain of mistakes not just one and you're done. This seems set up for multiplayer more than solo play, so i'll update my review after trying that. I like the game but it's not sure where it wants to be, it's kindof an RPG with all the upgrades, but it's no 'cooking version of fall guys' at least not yet. or like,,,, the diablo of cooking games? nope, fun but not satisfying
Posted December 29, 2022. Last edited January 5, 2023.
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2 people found this review helpful
10.7 hrs on record (10.3 hrs at review time)
moves a bit too slow for me, i am re playing the same thing over and over and it's not doing it for me. the sword dome is silly lol
Posted October 9, 2022.
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2 people found this review helpful
1 person found this review funny
121.8 hrs on record (116.7 hrs at review time)
I do like the game but it's too difficult/ hardcore at times to be enjoyable. I played it throughout early access and enjoyed progressing through the map but at the same time do not like re-playing the same thing 1000 times, attempting to fight the same boss 100 times and each time I fail needing to spend a couple minutes to get back to try again. There's a lot in this game to give thumbs up to but it's almost too hard, especially those bosses, kindof feels like a waste of time re-attempting for the 100th try.

Lots of interesting challenges and classes, but i do hate that pistol guy and his reload.
Posted May 9, 2022. Last edited May 9, 2022.
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Showing 1-10 of 27 entries