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Gameplay Stats
Member since:
October 24, 2007
Steam Rating:
3.8
Playing time:
12 hrs past 2 weeks
Batman: Arkham City™
6.7 hrs / 40.9 hrs
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Half-Life 2
3.2 hrs / 80.4 hrs
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Left 4 Dead 2
1.2 hrs / 16.4 hrs
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Nation Red
0.4 hrs / 5.9 hrs
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Garry's Mod
0.3 hrs / 2298.2 hrs
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Wolfenstein 3D
0.2 hrs / 0.8 hrs
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Steam Profile

Lexi

Profile _

Sup

Lexi

London, City of, United Kingdom (Great Britain) 

Please don't add me if I don't know who you are.
Thanks.

My Facepunch Profile

Comments _
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ife. NERV posted on February 13, 2012 @ 5:13am
Pimpin hat
 
Chase posted on February 05, 2012 @ 2:25pm
Dat pink hat
 
Niklink (iP) posted on January 15, 2012 @ 1:57pm
All hail the Lord of the Hats, the greatest craniumcoverer in Haberdasheria.
 
Undefined ¯\_(ツ)_/¯ posted on December 18, 2011 @ 9:34am
This guy is a boss ! He's genious
 
takuntasiyan posted on December 02, 2011 @ 4:25pm
LM, do you have the new bundle? i need someone to nuke, and the AI's are no fun XD
 
SY5.LauScript posted on October 03, 2011 @ 3:25pm
Chef's can't buy food, doors can't be unlocked, Citizens can't buy cars. Drug Labs and Money printers have no max limit. Details don't save, clan doesn't save.


Groups _
Lua Scripters - Public
948 Members  |  93 In-Game  |  325 Online  |  0 In Group Chat

Lua Scripting in Garry's Mod

Join this group if you're an aspiring scripter or if you just want to beta test other people's work.

Visit Lua Scripters's profile

garry's mod - Public
31,773 Members  |  1645 In-Game  |  6,674 Online  |  0 In Group Chat

FacepunchStudios - Public
23,854 Members  |  1734 In-Game  |  7,026 Online  |  11 In Group Chat


Games recommended by Lexi _

An amazing game, far better than Arkham Asylum. The open-endedness is really fun, as is beating the shit out of thugs.
The story is engrossing and the character constructions are great. All the little explanations are useful too, since I'm not a BatMan devotee and don't know who people are. The little stories you unlock by solving riddler challenges are cute too.
A few cautions:
Firstly, this is a console game. This is not a bad thing, but is it of the genere of games that inherently are not suited to mouse usage, being neither point'n'click nor aim'n'shoot. You will want to grab a gamepad for this. You can get an official MS one for about £17 or a third party one cheaper. They work for loads more games than just this one so it's a good investment.
Secondly, the graphics are badly optimised. Disable dynamic shadows and go one peg lower than normal. They still look phenominal regardless, so bite the bullet and enjoy FPS based breathing room.

Leave a comment December 31st, 2011 @ 7:00am

Good fun cathartic violence with pretty graphics. Not a particularly original idea (I've played at least four flash games with exactly the same synopsis, even ignoring l4d), but the gameplay works well, and as I said above the graphics are very nice. It does have a few oddities, but the developer is receptive and very responsive, and said he/she would fix everything I could come up with in the next update, so no complaints on that front.
My one gripe is that there were no public MP games when I tried, but ignoring that, this is definitely worth the money.
TL;DR: Good easy on the eyes timewaster. Buy it.

Leave a comment June 11th, 2011 @ 9:36am

!!!!!!DO NOT BUY THIS GAME!!!!!!
While containing facinating gameplay mechanics and acceptable graphics, you are unlikely to see them as the game consists of nothing but a multiplayer mode that DOES NOT WORK.
The server browser is impossible to use and will automatically show all the full servers first, which you CANNOT CHANGE.
I have no idea how there are so many full servers, as any game I attempted to join (which helpfully spammed all my friends with "Lexi is now playing Breach. Click here to join." every time I queried a server) either hung for 10 seconds then said "FAILED TO JOIN GAME", or connected, let me watch a cinematic for 17 seconds, spawn and then quit to the menu with "CONNECTION LOST!!".
These popups have to be closed with the mouse incidentally, as the keyboard is unavailable while in the menu state, which makes browsing menus annoyingly slow.
Perhaps the reason the game was so unreluctant to change from 1024x768 was that going any higher makes the buttons too far away.

View all 7 comments January 27th, 2011 @ 4:05pm