STEAM GROUP
Giant Multiplayer Robot MRobot
STEAM GROUP
Giant Multiplayer Robot MRobot
16
IN-GAME
193
ONLINE
Founded
March 9, 2012
Location
United States 
draka393 Sep 25, 2015 @ 8:47pm
Help with game crashing.
Hello, I am the host of game 15005. In that game one of the players keeps crashing, when it says waiting for Persia. The Persian player recently left, is there a way to fix this?
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Showing 1-7 of 7 comments
draka393 Sep 26, 2015 @ 10:54am 
Also, the player after Persia can't play their turn.
Kavalor Sep 28, 2015 @ 7:10am 
try reverting to the pöayer before Persia - eventually you need to revert a whole turn
draka393 Sep 28, 2015 @ 9:47am 
Thanks, we've tried that, and it seems to be working.
draka393 Sep 30, 2015 @ 10:05pm 
Correction, it is no longer working.
ayubalugu Oct 19, 2015 @ 12:51pm 
Not sure if this issue was resolved but we do have a similar situation.

In [url]http://multiplayerrobot.com/Game#11487/url] (and only in this particular game, all other GMR games I have are fine) I download my turn, play it and when I hit Next Turn, the game crashes while it is processing Netherlands' turn, with the "Sid Meier's Civilization V has stopped working" message.

The situation might be related to the player that would play right after me (Kevanwithana who was Netherlands) leaving. When in game, I see that the game is aware of the fact that Netherlands is an AI now (leader name is changed to William), however I saw a message saying that "kevanwithana has entered the Industrial Era". I guess the message was generated before Kevanwithana left but maybe this causes some sort of an issue.

Reverting the turn did not help the situation as when I got the new file after the revert and the previous player replaying (or maybe just did a re-upload, not sure) his turn, I still have the same crashing issue.
Last edited by ayubalugu; Oct 19, 2015 @ 12:54pm
draka393 Oct 19, 2015 @ 1:05pm 
Eventually, we just bit the bullet and recruited someone new. That might help in your situation.
ayubalugu Oct 24, 2015 @ 2:46pm 
Andruh diagnosed the file and fixed it, so we were able to continue the game.

As I believe this might be useful for the developers, here is his diagnosis: "The problem is in the espionage code and occurs when a human player leaves just before the turn that his spy will try to steal technology."

After this, Andruh actually made a mod so that this fix can be applied by anyone: http://steamcommunity.com/sharedfiles/filedetails/?id=540914516
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