Supreme Commander: Forged Alliance

Supreme Commander: Forged Alliance

Cybrans: What's their deal?
Judging from the looks of cybrans, and all the research I've done, they're all about stealth and such

But then, if they're all about stealth, why is it that they're all countered by the time your opponents get to T3 omni sensors? I get it might be for balancing reasons, but for a faction all about hit and run, stealth tactics, seemed like a big oversight
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Showing 1-4 of 4 comments
Jokery Sep 5, 2017 @ 1:04am 
t3 omni sensors all factions have it
FIRE&ASHES Sep 5, 2017 @ 11:56am 
don't think omni is the problem you have,, if you use units uder a stealth unit, that unit has a circle
if ANNY !! enemy units gets in range of that circle they spot your units
i now this as i was playing a scermish and the enemy had a stealth generator, i covered the entire map with omni, and did not spot him until i stumbled on him by accident, also your stealth in that shield wil uncloack anny unit when its fire a single shot

seen a online battle, and that guy( agood one) did not see who was destroying his base, and it was a cybrian enemy commander with stealth + upgraded laser, as he had no omni, but more importent, no ground unit could get close enough to get in that area of cloack aound the commander :))

think about it !! if no radar, or units inside your stealth field could spot your units, then cybrian would be so freaking OP lol
Last edited by FIRE&ASHES; Sep 5, 2017 @ 11:58am
you cant cover a entire map in omni the small red ring is the anti stealth field the rest is just normal radar. also cybran stops being hit and run to an extent when they hit t3-t4. very cost effective experementals great air power and the imfamous brick which actually can beat the percival in mass combat situations where overkill starts adding up.
Carolus Magnus Sep 23, 2017 @ 2:58am 
I remember this one multiplayer game on FAF, where a cybran player of higher level had all sorts of tiny advance bases set up in the most impossible spots. Just a factory+some power and a stealth gen. With me and the team being noobs, we had absolutely no clue where all the mass-targetting raids kept coming from.

In the end he even established a large forward base and we didn't know it was there until a fighter of ours chased a scout over it and we noticed. Lots of panick ...

While it can be really cool to pull this kind of stuff of, I sometimes feel like the scope and setup of supcom as a game is not really geared to reward this kind of gameplay a lot.
But I'm hardly into the multiplayer scene anymore. I got my ass kicked so much I rather went back to playing with the ai's. Heh.
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Showing 1-4 of 4 comments
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Date Posted: Sep 4, 2017 @ 5:00pm
Posts: 4