Portal 2
_I_ 7 DIC 2012 a las 4:22 p. m.
disable music on user maps
sound music setting doesnt change the music volume on user maps
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Ciirulean 7 DIC 2012 a las 4:25 p. m. 
In the developer console type in: Stopsound
_I_ 7 DIC 2012 a las 4:35 p. m. 
ty, but

Can't use cheat command stopsound in multiplayer, unless the server has sv_cheats set to 1.

it can be done for sp maps, or coop if your the host, or the host enables cheats first
PentaPenta 7 DIC 2012 a las 5:11 p. m. 
Have you tried, say, going into the game options, clicking audio, and turning off music volume?
_I_ 7 DIC 2012 a las 6:22 p. m. 
sound music setting doesnt change the music volume on user maps
same with puzzlemaker sounds
Última edición por _I_; 7 DIC 2012 a las 6:23 p. m.
chriskringel 6 MAR 2016 a las 9:57 p. m. 
I love to play community test chambers with the BIT.TRIP RUNNER Soundtrack in the background, so I also needed to figure this out

Hit the key for the console during the level. Press Enter after each line:
snd_musicvolume 0.00 stopsound stopsoundscape
(maybe 0.00 is important, not 0, not 0.0, but 0.00 :steamhappy: Suddenly it worked for me)


Return to game. If that is *not* working type sv_cheats 1 first before the other two commands.

If you want to put in autoexec.cfg format setup that would be
snd_musicvolume "0.00"

and so on. But I don't know how "stopsoundscape" is working with it.


PS: Yes, game sounds and silent ambient background are still working with this!

PPS: This needs to be re-done every level/chamber. But we can make a shortcut:
bind "m" "exec mutemusic.cfg"

Where you put the above into a file named "mutemusic.cfg" into folder:
C:\Program(...)\Steam\steamapps\common\Portal\ 2\portal2\cfg

And when you press m you should have that effect. But test it before manually in the in-game console.
Última edición por chriskringel; 6 MAR 2016 a las 10:24 p. m.
chriskringel 6 MAR 2016 a las 10:21 p. m. 
You can adjust (some?) sound effects via:
snd_mixer_master_level 0.75
Default value 1.00 (mine is just an example)

You can edjust the overall volume of the game by (example):
volume 0.70
Última edición por chriskringel; 6 MAR 2016 a las 10:24 p. m.
L77L 3 ENE 2018 a las 12:00 p. m. 
Publicado originalmente por Ciirulean:
In the developer console type in: Stopsound

stopsound stops almost all sound except footsteps etc.

stopsoundscape seems to just stop just the music track
Charlie59876 10 DIC 2022 a las 4:45 p. m. 
Publicado originalmente por FestivePenta:
Have you tried, say, going into the game options, clicking audio, and turning off music volume?
i've done that and music was still playing, just quieter
BurningCakeDoesAche 11 DIC 2022 a las 8:29 a. m. 
The music volume setting only works if the ambient_generic is using its proper soundscript for that theme. It's on the mapper.
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Publicado el: 7 DIC 2012 a las 4:22 p. m.
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