Ultra Street Fighter IV

Ultra Street Fighter IV

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Ultra Street Fighter 4 is dropping GFWL - Uses Steamworks for matchmaking!
Postat inițial de Tre:
Extra-confirmed by Capcom/SF community manager Lord Haunts! https://twitter.com/haunts/status/367489306631225346 He also mentions they're going to release the same time as consoles. :)))

Watch the trailer!

http://www.youtube.com/watch?v=AM0BbPcSAgw&feature=player_embedded

Go the end and look at the logos!

No sight of Games for Windows Live, instead => STEAM POWERED

HOLY MOLY!
Editat ultima dată de eXtonix; 14 aug. 2013 la 1:27
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Se afișează 1-15 din 103 comentarii
ZDH513 15 iul. 2013 la 0:40 
Whoa Whoa Whoa do not get my hopes up cause i will blow up then
This game would be amazing with Steam workshop. So exciting, I'll pay at least $1000 bucks for a sf4 without gfwl.
Vulture 15 iul. 2013 la 0:44 
TAKE ALL MY MONEY! :D:
HK-47 15 iul. 2013 la 0:46 
Well that does it. Day 1 purchase confirmed.
Day 1 i'm here!
They're ditching games for Windows Live? ♥♥♥♥ YES, I must get this.
Mmm... Poison.
BrandeX 15 iul. 2013 la 3:03 
Using Steamworks servers/matchmaking instead of GFWL eh?

Because that is working for ♥♥♥♥ with Mortal Kombat right now.

I agree with the above post, there is a standalone version ("Ultra") and an upgrade for Arcade Edition which is registered and runs through GFWL. Players wouldn't be able to play each other. At the very least if the update removes gfwl and switches to Steamworks, anyone who doesn't buy this character and stage DLC pack would no longer be able to play online with those who did.
Editat ultima dată de BrandeX; 15 iul. 2013 la 3:05
Just to confirm, if a game has the "Steam powered" logo does that mean it has to have Steamworks integration? So we can expect Steam achievements, Steamworks multiplayer and everything else that goes along with it?
Yes, that what it means. it will use steamworks for multiplayer and it will use of steam features(steam achivements, big pciture mode, workshop,trading cards, et.c.)
I'm in love. I was highly critical of the $14.99 upgrade price for four "new" characters and one truly new character but if it gets rid of GFWL then HELL YEAH!
Postat inițial de BrandeX Ultra:
Using Steamworks servers/matchmaking instead of GFWL eh?

Because that is working for ♥♥♥♥ with Mortal Kombat right now.

I agree with the above post, there is a standalone version ("Ultra") and an upgrade for Arcade Edition which is registered and runs through GFWL. Players wouldn't be able to play each other. At the very least if the update removes gfwl and switches to Steamworks, anyone who doesn't buy this character and stage DLC pack would no longer be able to play online with those who did.
It is not steam fault. It is the developer fault that they did not fix the netcode problems that the game had for so long. They used the same netcode that the console versionns were using. It is their fault. SSF4 AE PC, on the other hand has a perfect netcode, i live in greece and i have a 24 connection and i can play with evryone from all over the world with no lag. They will use Steamworks because capcom stopped supporting GFWL this year, that why they are going for steamworks.
acare84 15 iul. 2013 la 4:02 
Awesome news. I will gladly purchase the game then, thank you Capcom.
eXtonix 15 iul. 2013 la 5:02 
Postat inițial de BrandeX Ultra:
Using Steamworks servers/matchmaking instead of GFWL eh?

Because that is working for ♥♥♥♥ with Mortal Kombat right now.

Just for clarification, the netcode on consoles for MK9 is even worse than the PC netcode. I can have almost non laggy matches on PC via private matches with a friend of mine.

It's up the devs what they do with the netcode.
Editat ultima dată de eXtonix; 15 iul. 2013 la 5:03
Postat inițial de eXtonix:
Postat inițial de BrandeX Ultra:
Using Steamworks servers/matchmaking instead of GFWL eh?

Because that is working for ♥♥♥♥ with Mortal Kombat right now.

Just for clarification, the netcode on consoles for MK9 is even worse than the PC netcode. I can have almost non laggy matches on PC via private matches with a friend of mine.

It's up the devs what they do with the netcode.

I have not play MK9 on console and so i dont know how the netcode is there but i talked with some people who have the game both on console and pc and all of them told me that the pc netcode while it is a little bit better than console it is not near as good as SSF4 AE PC netcode. I can confirm this from my personaly experience too with both games online on pc.
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