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You shouldn't be able to use it in that was in the first place though.
Thing is, the grenade launcher really has no advantage over the stickybomb launcher, as it takes two direct hits to kill a scout. Why not just coat the floor with stickies?
I once took 122 damage from one sticky's splash.
That is a little too much. The sticky lancher alone is pretty much the reason Valve hasn't touched the Demoman, as he's just too unstable as far as balance goes. It makes the Demoman the assault class he is today instead of the defensive one he was intended to be.
I run a nice Loch-n-Load and ScotRes.
And a 0,1 sec detonation delay for relocated stickes.
Offense usually just outweights defense.
"Offense is the best defense"