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Good idea.
Why not?
Remove random crits completely, and eliminate any balancing issues that they ever created.
Except Valve actually has to balance the weapons that have "No random crits" as a 'downside'.
They like to call it, "Hitting two Archemedies with one Luckshot."
^how crits currently work
You are increasing the likelihood of getting a crit
No
I know, there are much more.
I knew that there were many more. Just didn't want to list all of them.
Wouldn't it be great to have Mini'sopen to all weapons, instead of just some?