Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
This will clear up the air,that needed much clearing to be done.
It would, indeed. I added a couple, as well as a couple more questions.
I really want to play through the entire Act 1 but I have been waiting for the next patch. Do you think it is possible for you to disclose how much work (i.e. an very rough estimated percentage) is completed for the next patch?
Like lot of people, TAA is the only good looking AA.
All other AA are flickering with white pixels on edges.
There is no ETA yet. There are still a couple things to be finished for the next patch before it can go through QA, so it should be released 'soon' (not this week).
Lordante;
There are plans to update the AA for the game engine, but unfortunately not before D:OS 2 is done.
I'd rather wait longer for something really good rather than getting something that's rushed and bugged(Looking at you Ubisoft).
There should be better documentation and support once the D:OS 2 editor is released, as well.
Will you release an example video of the editor? Or we going to wait for release? :)