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For me the game desynched. The partner cannot use subweapons and shield aiming inverses, which completely nerfs player 2's ability to contribute to fighting and some puzzles that require a grenade launcher require some trick work to pass since the host wont see the partner's actions properly.
So you are saying, "Co Op isn't broken but i cannot figure out how to configure a firewall".
EDIT: We found a final fix that actually worked. Raising the MTU inside my router's config to 1492 solved the issues we were having hosting games in both LCGOL and Worms Reloaded. I don't understand why having my friend disable his firewall worked the first time or why it wouldn't work after that, but now everything works with the firewall fully functional.